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Principal Engineer I, Game Services Access

Blizzard Entertainment
Irvine California 92618 United States of America
8 months ago
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Team Name:

Battle.net & Online Products

Job Title:

Principal Engineer I, Game Services Access

Requisition ID:

R018932

Job Description:

Job Title: Senior Software Engineer II, Game Services Access

Reporting To: Technical Lead

Department: B&OP Engineering

Location: This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA .

Your Mission

  • In this role, you will join a tight-knit Empowered Product Team that develops scalable, highly performant, and highly - available global game services . This role focuses on building and improving edge services and SDKs which power player social and game systems integrated by studios across Activision and Blizzard and used daily by millions of players concurrently . This team ’ is the entry point to Battle.net player systems and your code will be accessed by, and be running in, every major game release!
  • Candidates must work well on a team, have an interest in developing massive distributed systems with a strong focus on server-side C++, and exhibit a passion for creating core technology used by other engineers.

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Contribute to the development and maintenance of C++ edge services that are the primary access point for Battle.net social and common game services
  • Contribute to the development and maintenance of stable, high-performance C++ and C# SDKs which are integrated with game servers and clients, used to access those services
  • Create unit and integration test code to validate service reliability and SDK correctness
  • Write SDK documentation for consumption by game developers and other integrators
  • Provide leadership to other team members and represent the team in meetings when the team lead is not available.
  • Work with game developers to integrate our SDKs into their game servers and game clients
  • Coordinate with embedded and external teams, create relationships and assist with shared initiatives
  • Adhere to established coding standards & development philosophies, maintain efficient coding practices, and produce clean code that works
  • Perform research to discover new, enabling technologies and acquire knowledge necessary to complete work you're doing
  • Create technical design documents and other artifacts
  • Contribute to the definition and refinement of coding and operation al standards for the team and across the department.
  • Mentor junior engineers and participate in code & design reviews
  • Participate in on-call rotation to rapidly resolve live incidents related to our systems
  • Fix and debug issues with our live and in-development services
  • Focus on outcomes, rather than output
  • Uphold and promote the Blizzard Core Values

Player Profile

Minimum Requirements

  • Bachelor’s D egree in Computer Science or equivalent experience
  • 10 years of total experience in software development
  • 8 years of experience with software development in C++
  • Experience building high-performance distributed systems or client/server applications
  • Experience with Windows application or service development
  • Self-motivated and able to break down complex tasks
  • Strong communication and collaboration skills

Extra Points

  • Bachelor’s D egree in Computer Science with a specialization in Software Engineering or Game Development
  • 10 + years of experience with software development in C++, including C++17 or later
  • 2 + years of experience with software development in C#
  • Some leadership and mentoring experience
  • Experience with Linux development, GDB debugging, and command line tools
  • Exposure to game development with Unity and C++ engines such as Unreal
  • Experience developing libraries, frameworks, APIs, and/or SDKs for use by other developers
  • Experience with Cloud development and infrastructure
  • Experience working with large-volume, low-latency message systems such as Kafka, RabbitMQ, MQTT, NATS, TIBCO Messaging, etc.
  • Working knowledge of MySQL , Cassandra, Redis, or related relational and NoSQL databases
  • Experience supporting a live always-on service
  • A passion for video games and technology

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com General employment questions cannot be accepted or processed here. Thank you for your interest

Our World

At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us.

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ .

In the U.S., the standard base pay range for this role is $146,000.00 - $270,004.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. Create Your Profile — Game companies can contact you with their relevant job openings.
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