This job might no longer be available.
In Overwatch 2, the nations of Earth are under assault. As the omnic forces of Null Sector launch a barrage of surprise attacks around the world, the planet’s governments and militaries prove quickly outmatched—and the remnants of the fearless strike force once known as Overwatch rally to make a valiant stand. Now the world’s heroes must each decide whether to answer the call to reemerge, reunite, and serve as a beacon of hope in a new era of crisis.
We are seeking a talented, motivated, and experienced Senior Graphics Engineer who shares our values:
- We take responsibility for delivering our work
- We collaborate constantly, helping each other to be successful
- We continuously improve our knowledge, workflows and processes
- We communicate openly, calling out issues, opportunities, and sharing feedback
- We have integrity, maintain confidentiality, and share a sense of ownership in our success
- We have passion for the game, our players, quality work, and technology
This philosophy, along with the Blizzard values of “Gameplay First” and “Play Nice, Play Fair,” has made Overwatch one of Blizzard's most successful games, and it has forged a bond of trust with our worldwide player community that is extremely important to us.
Our ideal candidate has a passion for games and working with artists to bring the visual aspects of the game to life.
Responsibilities
- Collaborate with artists, designers, and other engineers to develop and refine key systems
- Design, implement, and iterate on new features and development tools for artists
- Perform research to acquire new knowledge necessary to perform assigned tasks and maintain a process of technological evolution
- Maintain tools for performance, stability, and error-free operation
- Communicate with other departments within the team to improve existing tools and determine new solutions
- Identify and resolve pipeline issues and discover opportunities for improvement
- Mentor and educate engineers on the team
Requirements
Experience
- A minimum of 5 years’ relevant work experience
- Shipped at least one AAA title as a graphics engineer
Knowledge & Skills
- Advanced understanding of C / C++ and HLSL
- Experience working with game engines
- Advanced understanding of game content pipeline and tools
- Strong passion for graphics programming and algorithms / mathematics (linear algebra, trigonometry)
- Must be comfortable working within and adding to an established code framework
- Excellent communications skills
- Self-motivated, strong sense of independence
- Passion for video games, especially FPS games
Pluses
- A degree in computer science, or a related field
- Familiarity with multi-threading and optimization
- Experience developing for a wide range of PC hardware and console platforms
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA.
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
Our World
At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us.
The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.
We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ .
In the U.S., the standard base pay range for this role is $101,000.00 - $186,754.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.