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Senior Software Engineer - Gameplay (C++)

Riot Games
Singapore, Central Singapore, Singapore
1 year ago
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Established in 2020, the Singapore Studio is Riot’s second international game development studio. Working with our Hong Kong Studio, Riot has expanded our footprint in Asia and accelerated our talent growth to develop games that deliver great experiences to our players. Our mission is to “scale Riot’s games to hyper-serve players.”

We partner with our LA headquarters on game development for League of Legends, Teamfight Tactics, and Legends of Runeterra. We’re also building teams for VALORANT and Project L, our take on a fighting game. The Singapore Studio is seeking talented, passionate Rioters with backgrounds in all areas of game development to build games that make it better to be a player.

We’re focused on working together to promote individual autonomy, ownership, collaboration, and inclusivity, so every Rioter can be their best while we boldly pursue games.

That's where YOU come in!

As a Staff Software Engineer - Gameplay on League of Legends and Teamfight Tactics, you will be responsible for supporting the League of Legends and Teamfight Tactics (TFT) content team to deliver Player-facing features (e.g., Arenas, Little Legends, Player Personalization, Events…) or parts of a new Game-Modes.

The League engine game is written in C++ and LUA .

For this role, you'll report to the team's Engineering Manager. You will also partner with other teams and disciplines to ensure that your work improves those partners' quality of life and effectiveness.

Responsibilities

Required Qualifications

Desired Qualifications

Good to have Qualifications

For this role, you’ll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will look at your past studies, experience, and relationship with games. If you embody player empathy and care about players' experience, this could be your role!

Our Perks:

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