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Senior Rendering Programmer
3 years ago
Share your vision and develop together with us! If you are a C++ programmer eager to explore new terrain in game dev - we will be happy to have you working in our team.
Your responsibilities:
Developing and maintaining the in-house Liquid Engine solutions, in particular:
- Designing, prototyping, developing and maintaining the rendering code.
- Debugging and optimizing rendering code.
- Working closely with development teams to assess the needs for rendering features.
- Mentoring other team members.
- At least 3 years of professional experience in a similar position.
- B.Sc. degree in computer science, software engineering or equivalent.
- Excellent C++ programming skills.
- Advanced understanding of current graphics hardware, APIs (DirectX 11/12, Vulkan) and shader programming languages.
- Strong understanding of 3D rendering algorithms and related mathematics.
- Experience researching, developing & optimizing rendering techniques.
- Very good understanding of multithreading.
- Ability to debug and optimize new and existing code.
- Good communication skills.
- Ability to communicate in English.
Nice to have:
- Experience with PlayStation 4 or Xbox One game development.
- Experience in using Qt.
- Experience working with Scrum.
- Working knowledge of Unity/Unreal Engine.
We are offering you:
- flexible working hours,
- attractive bonus system – annual bonus, motivation programme,
- training budget,
- benefits: Multisport card, private medical care for you and your family,
- English/Polish classes,
- attendance in game dev events,
- work in modern office near Dworzec Wschodni station.
If you are interested in working with us, please send us your CV along with a sample of your code by clicking the application button.
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