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Senior Rendering Engineer

Electronic Arts
Stockholm Stockholm County Sweden
5 months ago
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We are DICE, the award-winning studio with locations in Stockholm and Gothenburg, Sweden, best known for creating the phenomenally successful Battlefield franchise.

We are now part of a set of global studios building a connected Battlefield universe, developing Battlefield's one-of-a-kind multiplayer suite, while also building a team to support our new Seattle-based studio, Ridgeline Games, who are leading the development of a single-player narrative campaign.

We strongly believe our people are the backbone and driving force to our creative products, and are always looking for diverse game creators to join us in Stockholm, Gothenburg or working remotely, to help us build the best Battlefield experiences and make our studio the best in the industry.

The DICE Rendering team works across all of our Battlefield titles as a part of a wider, cross-studio Battlefield Rendering team. The team works in strong partnership with Frostbite, participating in the development of the Frostbite engine whilst also supporting the rendering feature needs of our Battlefield titles across both immersive and high fidelity visuals as well as cutting edge performance.

As a studio we encourage career development, well-being and fun, which in the Rendering team translates to a high degree of creative ownership, a democratic decision-making process and plenty of growth opportunities both inside and outside of the team. We promote realistic and sustainable planning to provide a healthy work-life balance. We also organize activities such as workshops and team events to bring the team closer together and foster a fun and inclusive workplace. You will report to a Technical Director.

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