Senior Product Manager (Monetization) - The Sims

Electronic Arts
Redwood City California United States
28 days ago
Apply

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims , we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

You will be reporting to the Senior Director of Product Management for The Sims.

Preferred Locations (Hybrid): Redwood City, Seattle, Vancouver, Toronto

Responsibilities:

Qualifications:

Visit us at: https://www.ea.com/ea-studios/maxis

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):

º $140,700 - $204,700 USD Annually

• British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $107,600 - $147,100 CAN Annually

• Washington (depending on location e.g. Seattle vs. Spokane):

º $125,300 - $198,100 USD Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Related Jobs

Senior Product Manager, Monetization - Wild Rift Shanghai
Riot Games · Shanghai, China · 1 month ago
Game Product Manager (Monetization Manager)
Gameloft · Hanoi, Vietnam · 18 days ago
Product Monetization Manager
Moon Active · Tel Aviv, Israel · 3 years ago
Senior Product Monetization
Unity · Tel Aviv, Israel · 1 month ago
Senior Manager, Monetization Strategy (New IP)
2K · Los Angeles, CA · 1 month ago
Product Monetization
Unity · Tel Aviv, Israel · 1 month ago
Monetization Manager - Mobile Gaming Industry
Jam City · Toronto, Ontario · 3 months ago
Growth Partnership Manager, Monetization
Unity · San Francisco, CA · 1 month ago
Ads Monetization Manager
Easybrain · Warsaw, Poland · 1 year ago
Junior Ads Monetization Manager
Easybrain · Warsaw, Poland · 1 year ago
Senior Community Developer - The Crew (F/H/NB)
Ubisoft · Lyon, France · 3 months ago
Senior Community Developer - The Crew (W/M/NB)
Ubisoft · Lyon, France · 3 months ago

Jobs at Electronic Arts

Management jobs