inXile entertainment is an Xbox Game Studio led by Brian Fargo. We specialize in deep, reactive, and narrative-focused RPGs, but also love exploring other genres. Our studio is filled with passionate developers who love making games, and playing them.
InXile is looking for a talented Narrative Designer for an unannounced next-generation RPG. The ideal candidate has a deep love of RPGs, experience using branching dialog tools, knowledge of non-linear narrative structure, and a unique voice to add to our games. Rich narrative is in the DNA of our company, and we’re looking for a skilled creator to join us in continuing our tradition of deep, reactive storytelling.
Responsibilities
- Creative ideation and iteration, creating rich and flavorful characters and quests
- Creating structures and writing conversations in our branching dialog tool
- Owning and updating the narrative documentation for the game
- Testing and iterating on narrative content for quality and flow
- Aiding in in-studio voice recording and mocap sessions
Requirements
- At least 5 years’ experience working in narrative design or writing
- Shipped a title with branching dialogs and/or non-linear storytelling
- Strong dialog writing skills
- Experience with branching dialog tools (e.g. Twine, articy:draft, or in-house equivalents)
- Broad knowledge of RPGs and other story-driven games
Pluses
- Experience with in-studio voice recording sessions
- Experience with in-engine implementation
- Familiarity with the Unreal Engine