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Senior Lighting Artist
1 year ago
Supermassive Games have produced some of the most recognisable and compelling storytelling titles in the world of AAA games. The BAFTA-winning Until Dawn , the cinematic masterclass of The Dark Pictures Anthology , the multi-award winning The Quarry , the action-packed rollercoaster horror VR titles Switchback VR and Rush of Blood to the world of Little Nightmares , and many more!
Time and time again, our incredibly talented and passionate team have delivered games that strike fear into all that dare to play. And we have no plans to stop there! Alongside growing the Dark Pictures universe in new and exciting ways, we have several unannounced, and suitably thrilling, projects!
And so, as we move into new genres and grow our studio, our hunt for talent continues!
Join the Supermassive Games team and create your own story.
We’re looking for a Senior Lighting Artist to join us here at Supermassive Games…
In this role you’ll be:
Taking charge of a team of lighting artists and oversee the quality of results and productivity of the team for one of our cinematic games.
You’ll need both a high-level technical understanding of real time lighting workflows and a well-developed, cultured artistic eye to be successful in the role. The role will require you to be a figurehead of the team, ensuring that the correct workflows are being adhered to and giving artistic mentoring and guidance where needed. You will also need to be comfortable encouraging and motivating a team to ensure tasks are completed in the scheduled time, as well as working closely with counterparts in the technical departments to ensure that efficiency and budget goals are met.
This role will be based in one of our three central Guildford offices - each a short distance from the main train station. We’re passionate about the collaborative environment here at Supermassive Games where we work to a hybrid model in many of our roles. We are truly a diverse and international business of more than 40 different nationalities from around the globe, providing sponsorship and relocation assistance to those that require it (speak to one of our recruiters for more info).
Requirements
The main responsibilities will be:
- Working with the Art Director to fully understand the visual style and visual goals for the project.
- Ensuring the work done on the team meets these goals by working closely with the artists, reviewing their work and offering artistic guidance when needed.
- Working with Production departments to set project timeframes by accurately accessing how long lighting tasks will take.
- Ensuring that the team is able to meet project goals in the scheduled time and stays motivated to achieve great results.
- Working with the Technical department to ensure lighting work is within budget and maintains performance goals.
- Being able to lead by example when needed, and producing amazing work to inspire the team
Experience and skills that would best suit this position:
- At least 5 years of experience as a lighting artist, or equivalent senior artist role, working on at least one AAA title.
- In-depth understanding and practical experience of lighting in either real-time gaming engines or in high-end CGI productions.
- Strong technical understanding of real time rendering processes in modern game engines.
- A strong portfolio of work which demonstrates your ability as an artist.
- A proven track record of being an effective leader in an art discipline.
Benefits
The Perks of being a Supermassive Superstar are:
- 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break)
- Private Medical Insurance (BUPA)
- Life Assurance (6 x annual salary)
- Quarterly Profit related Bonus
- Pension Scheme
- Employee Assistance Programme
- Income Protection
- Enhanced Family Leave (maternity and paternity pay)
- Generous staff referral scheme
- Discount Card for food and drink at our local pub
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