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About Splash Damage
At Splash Damage, we’re dedicated to crafting team-based multiplayer games that ignite friendships as much as they do healthy competition and teamwork.
Our teams celebrated the launch of Gears Tactics earlier this year, and we’re currently developing Outcasters for Stadia along with several unannounced titles.
As an UnrealEngine focused studio, we're excited to be transitioning our teams to the latest in UE5 technology and we're looking for skilled and passionate developers to help us drive this.
We're advocates for work-life balance and offer a comprehensive benefits package focused on the well-being of our staff and their families.
We believe that teams create the best work when they have a range of perspectives and experiences to draw from. Therefore we're committed to increasing diversity across our studio, fostering an inclusive environment to ensure everyone's voices are heard.
Due to the on-going COVID-19 outbreak, we're all currently working from home. We’re still looking to welcome new team members, who'll join us remotely until we return to the studio
The role:
Splash Damage is looking for a talented Senior Lighting Artist with a strong understanding of lighting and composition. Operating within our multi-discipline art team, you will be collaborating with Art Direction, Design, and other sub discipline Art Leads to ensure the maps are fun to play and look visually impressive.
Job Responsibilities Will Include:
- Translating the Art Director’s vision into achievable scene lighting for both gameplay and cinematics.
- Managing a lighting pipeline within the Unreal engine working with Technical Art and Engineering teams.
- Leading, motivating and inspiring a team of creative artists while helping them to maintain quality, efficiency and consistency through feedback and mentoring.
- Establishing team processes and best practices.
- Coordination and collaboration with the project’s Production team and with other discipline Leads.
- Maintaining performance requirements while ensuring a high-quality bar for the game.
- Help to drive narrative story telling through effective use of colour and light while using lighting to help convey an emotional experience for the player.
Essential Skills and Experience
- 3 to 5 years of industry experience in Games or Film generating final lighting / rendering
- Experience as a Senior Lighting Artist on one shipped AAA title
- Experience as a Senior Lighting Artist in managing a lighting pipeline and contributing towards building tools for the lighting pipeline in Unreal Engine.
- Deep understanding of Physically Based Rendering and HDR pipelines
- Mastery over the baked and dynamic lighting solutions in Unreal
- Knowledge of Unreal Engine lighting tools
- A solid artistic foundation in the application of tone, colour and composition
- Awareness of the emotional storytelling that lighting brings to a scene
- Experience developing quality lighting under runtime constraints
- Able to provide clear feedback and receive direction with humility
- A critical eye for quality
- Strong traditional art skills or photography
- An understanding of cinematography lighting fundamentals
Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.