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Combat Designer
2 years ago
As a Combat Designer you will help drive the combat experience to match our project's goals. You will be responsible for designing and tweaking enemy types and AI behavior to define this experience. You will work closely with other specializations such as Gameplay Design, AI Programming and Character Art to bring compelling and memorable enemies to life.
*Required documents that allow a careful evaluation of your application are resume, cover letter and additional samples (Animation Demo Reel / Portfolio link)*
Relocation & Remote Work
Although we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there.
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.
Responsibilities
- Take ownership of enemy types, behavior and balancing from pitch to finish.
- Play an active role in enemy implementation, working with other departments to ensure all required resources are scheduled and delivered as intended.
- Run sanity check on game feature ideas with relevant stakeholders to get an overview for dependencies, restrictions and possibilities.
- Create and maintain design documentation.
- Test the game regularly to iterate on enemy-related features.
Requirements
- 2+ years as a Game Designer in the video games industry.
- 1 or more shipped AAA titles on PC or Console, preferable a FPS.
- Strong knowledge of the principles of game design theory.
- Strong documentation skills.
- Solid verbal and written communication skills in English.
- Ability to create high level design documentation and game concepts.
- Deep passion for gaming, preferably FPS sandbox games.
What you can expect from us
Home Office
Work-life balance is not just a hollow term for us. At Crytek, we offer you the option to either work from home or in our studio.
Career Path
Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives.
Company Apartment
To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.*
Relocation Support
We offer a relocation budget and full coverage of flights to Frankfurt for you and your family.
You can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).*
Public Transport Pass
Discover Frankfurt by bus, tram and metro – free of charge.*
Gym Card
A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.
International Environment
We truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity.
German Classes
Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family.
Vacation Days
At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off. If you are working from another country, local standards apply.
*only applicable to employees in Frankfurt.
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