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Senior Environment Artist
3 years ago
Senior Environment Artist
IllFonic is seeking an experienced Senior Environment Artist to join our team to work on our next great title for PC and consoles. Do you have an amazing eye for creating high quality props and environments? Are you passionate about making games and stunning visuals? If so, you should join our creative and innovative game studio where you will help build visually compelling gameplay environments. If this sounds like you, apply today and we will reach out with next steps.
About the Company
Founded in 2007, IllFonic is an independent video game developer and publisher with studios in Lakewood, Colorado, Tacoma, Washington, and Austin, Texas. Our staff is composed of video game, music, and technology veterans redefining how indie and middle-market games are made and marketed. Past titles and collaborations include Ghostbusters: Spirits Unleashed, Arcadegeddon, Predator: Hunting Grounds, Friday the 13th: The Game, Dead Alliance, Star Citizen, Evolve, Armored Warfare, and Nexuiz.
Responsibilities
- Creating high quality 3D art from concept and design ideas
- Create props, architecture, and terrain models, as well as textures and materials
- Solicit feedback from designers and art directors to accommodate gameplay and art features into the environment.
- Work with whitebox levels all the way through final set dressing and lighting
- Work with the art director, and the lead environment artist to bring a cohesive artistic vision to life.
- Maintain a high artistic quality bar for the game
- Mentor junior or mid-level artists
Requirements
- Portfolio of work demonstrating strong proficiency as an Environment Artist
- At least 2 shipped titles using Unreal Engine
- Skilled in creating and understanding PBR materials
- Experience with multiplayer games and/or shooters
- Experience with Substance painter, Substance Designer, or/and Quixel Suite
- 4+ years professional experience developing high quality game titles
- Passion for playing and creating games
- Self-driven with strong communication skills
- Proven experience mentoring and teaching other artists
- Proven experience tackling challenges and problem solving with a strong sense of ownership
- Proven experience working closely with many other disciplines as well as being a team player
- Advanced understanding of Maya/Max, Photoshop, ZBrush
Benefits & Compensation
- Flexible work location options including remote, hybrid or in office.
- 100% employee paid medical, dental and vision coverage + 50% coverage for dependents.
- 401k + 4% company match.
- Competitive salary in the independent game developer market, with career progression and continued education encouraged and supported by management at all levels.
- Royalty Bonus Plan paid out after each calendar quarter during the year.
- Wellness Program that rewards work-life balance.
- Unlimited PTO and almost 7 weeks of mandated time off of work annually including First Friday Wellness Days of each month, Summer Break the week of 4th of July, Winter Break the last two weeks of the year, and an additional 7 holidays during the year.
- Moonlighting allowed for all non-competitive endeavors.
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