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Senior Character Artist
3 years ago
Job Description
WHAT YOU'LL DO
- Create realistic 3D models and textures including characters in accordance with the artistic direction, production deadlines and technical specifications
- Sculpt/model UV & texture and integrate both high & low polygon meshes in a PBR pipeline
- Verify the quality of objects in the game, and make improvements where necessary to fit technical constraints and artistic direction
- Work with Technical Artists to maintain and improve Character Art pipeline
- Establish character related production workflow documents for both internal and external group’s needs
- Support Lead Character Artist on establishing best practices on character visual quality bench mark and workflow efficiency
- Provide proxy models for early game integration
- Mentor and train other junior 3D artists
Qualifications
WHAT YOU'LL BRING
- College Diploma/Degree in computer graphics, 3D, video game development or equivalent training
- Three years’ games industry experience with industry 3D packages, preferably 3DSMax & ZBrush
- Experience working on published AAA games is an advantage
- Experience with 3DS Max (preferred) or Maya, Photoshop, Substance Painter, and ZBrush
- Knowledge of real-time modeling techniques (shaders, PBR, normal, displacement etc.)
- Solid portfolio showing 3D art skills and demonstrating a high level of artistic creativity
- Solid high & low resolution modeling and texturing skills
- Familiarity with game development cycle
- Expereince in modeling of human anatomy
Additional Information
WHAT YOU'LL GET
- Medical, dental, and vision coverage
- Employer HSA contribution (with enrollment in a HSA eligible medical plan)
- 401k match
- Paid vacation, holiday and sick time
- Fitness, physical, and eSports challenge reimbursements
- Rocket Lawyer online legal service membership
- Paid parental leave
- Paid time off to volunteer
- Pawternity – paid time off to bond with a newly adopted pet
- Sabbatical leave available after 5 years of employment
- Generous discount on new Ubisoft games
All your information will be kept confidential according to EEO guidelines.
Company Description
Ubisoft is composed of over 18,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.
Home to the North American Ubisoft headquarters since 1996, Ubisoft San Francisco opened its development studio in 2009 and since developed Rocksmith® and Rocksmith 2014, to teach millions of people how to play guitar and bass. With a song library of over 1,500 songs and 9 years of support the Rocksmith franchise helped millions of players around the world on their musical journey. In 2017, the studio released the critically acclaimed South Park™: The Fractured But Whole™, in collaboration with Trey Parker, Matt Stone, and South Park Digital Studios. The studio is currently working on two unannounced projects.
Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.
Ubisoft is committed to enriching player’s lives with original and memorable gaming experiences. We create worlds where people can express themselves, explore and discover new possibilities.
Are you looking to work with enthusiastic experts who are tackling game-changing challenges in entertainment and beyond? At Ubisoft, we offer an open environment where bright ideas are given a chance to shine and everyone is eager to share knowledge.
Take entertainment to the next level. Join us and create the unknown.
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