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Senior Character Artist
1 year ago
That’s No Moon is an independent AAA game development studio established in 2021 by veterans of some of the most recognizable and critically acclaimed creative teams in the world, including Naughty Dog, Infinity Ward, Santa Monica Studio, Bungie, PlayStation, and more. A remote-friendly studio with a central office and performance capture stage located in Los Angeles, That’s No Moon is creating the next generation of narrative-driven, genre-defining experiences built upon a culture of creativity, collaboration, responsible production practices, and individual empowerment. We are assembling a diverse team of passionate developers of a wide range of experience levels and backgrounds to help shape the future of our studio and projects.
We are seeking a Senior Character Artist with a passion for bringing highly realistic characters to life to tell evocative stories. Working in a collaborative team environment with the character, rigging, facial and engineering teams to deliver stunning characters, using the best scanning and hand-crafted pipelines. You will collaborate on the capture, creation, and final execution of all aspects of the characters for gameplay and cinematic AAA content. With your help we will push the industry to new heights of realism, gameplay, and storytelling.
Responsibilities:
- Creating iconic, realistic game characters.
- Ensuring that our character art embodies the project story, gameplay, and art pillars.
- Work on and refine all static and dynamic material assets for the character including but not limited to asset materials and textures, wrinkle maps, damage maps and many others.
- Collaborate with the Lead Character Artist and production to plan, provide time estimations, flag blockers and deliver on your quality goals within an agreed upon time frame.
- Work at the highest level, technically and aesthetically while balancing scope, deadlines, and performance considerations.
- Work with tech art and engineering to spec, refine and debug character pipelines such as acquisition, asset creation, and in-game rendering pipelines.
- Proactively anticipate, troubleshoot, and solve production issues, asset optimizations, and game bugs.
- Work with outsourcing groups to provide feedback when needed
Requirements & Skills:
- Proven portfolio demonstrating the ability to build realistic and iconic characters of the highest quality.
- Strong understanding of, and ability to analyze clothing construction, fabric properties and scanned assets.
- 3+ years of professional character modeling experience in games or film.
- Excellent eye for human and animal anatomy and realistic organic deformation.
- Knowledge, experience, and interest in using scanned and simulated assets in the creation of characters.
- Extensive experience with PBR material pipelines and use of PBR texturing tools such as Substance Painter.
- Advanced user of ZBrush.
- Maya expertise in areas of modeling, UVing and texturing.
- Experience shipping a game in UE4 or experience working in UE5.
- Autonomous worker unafraid to explore and develop new toolsets, pipelines and broaden their professional skillset overall.
- (Bonus) Shipped a AAA game as a character artist.
- (Bonus) Substance Designer experience.
- (Bonus) Fine art or traditional sculpting background or education.
- (Bonus) Interest or experience in technical side of character art and shader creation.
Qualities:
- Dedicated collaborator seeking to advance art and tech through intra-departmental and multi-discipline partnerships.
- Effective team player, invested in personal growth and the growth of the character team through sharing, inspiration, inclusivity, and mutual respect.
- Self-motivated to achieve excellence in design, process, and execution.
- Strong interpersonal skills with a dedication to working in a diverse, driven, and empathetic team.
- Skilled and efficient communicator adapt at providing and receiving constructive feedback & direction.
That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
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