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Senior Character Artist
2 years ago
Blind Squirrel Games is looking for a modeling character art assets at the highest quality level. Working under the Art Director, you will collaborate closely with the wider development teams – Concept, Design, and Engineering – to produce engaging and coherent characters. This particular role also aids in Outsourcing duties including feedback and reviews.
Responsibilities:
- Create benchmark characters that set high visual and technical standards
- Imagine, craft, and produce characters that are highly realistic
- Work closely with the project Art Director and Leads to ensure the vision of the game is achieved
- Collaborate with multidisciplinary departments to hit visual and functional goals
- Seek out and define character iteration improvement and efficiency efforts
- Create and publish workflow and process documentation
- Provide written and verbal feedback to artists that are internal and external
- Requirements:
- 3+ year of experience in the game industry, including two shipped titles creating game-ready character art
- Deep understanding of current generation character pipelines
- Advanced skills in character creation workflows
- Strong surfacing, color, and Substance Painter skills
- Experience implementing cloth, hair, and realistic anatomy and details
- Excellent attention to detail regarding shape, scale, and proportion
- Experience working in 3D software packages including Maya or 3DS Max, ZBrush and Marvelous Designer
- Experience with PBR workflows and texture/material authoring packages (Substance Designer/Painter, Photoshop, etc.)
- Strong concept interpretation skills
- Experience working with UE4 or equivalent game engines as a Senior or Lead Character Artist
- Strong collaboration and communication skills
- Experience managing and mentoring internal and external character artists
- Excellent time management skills, excellent interpersonal skills, and the ability to work on a team
- A real passion for games
- Pluses:
- Previous FPS military shooter experience
- Experience with cloth, physics, and VFX systems
- Experience with character rigging and skinning
- Experience working with outsourcing pipelines and teams
- Submission/Portfolio Requirements:
- Portfolio demonstrating relevant artistic skills required
- Only online artwork submissions will be accepted (e.g. website, blog, or online album)
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