Senior Art Producer - Vehicles
2 months ago
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
PRODUCTION
What We Do
Whether it’s driving a vision from start to finish or collaborating with teams to inspire and deliver projects of Epic quality, Epic’s production teams take pride in consistently delivering world-class products and experiences.
What You'll Do
We are looking for a Senior Producer to join us on the Psyonix art production team. In this position, you will be responsible for handling and organizing art tasks to help the artists do what they do best every day. Our team of producers focuses on guiding concepts from their nebulous creation through production execution and into implementation. This role will work across the art pipeline, partnering with many different teams. We are looking for individuals who excel in organization, have exceptional communication abilities, and are comfortable managing schedules of complex projects. The ideal candidates are passionate about working in games, have a strong understanding of dependency-driven production methodologies, a firm understanding of a 3D art creation pipeline, enthusiasm for building high-performing teams and thrive in a fast-paced environment.
In this role, you will
- Own the Schedule - Partner with art discipline leads and art directors, to help scope and schedule the desired work for the team. Build and maintain dependency-driven asset schedules to ensure successful, on-time, release of content, to the Epic Art Quality bar. Maintain Shotgrid scheduling, triage, and tracking.
- Be the center of Communication - Facilitate constant communication with the art production team, as well as cross-department production teams, providing transparency on asset status, risks, and opportunities. Ensure stakeholders have proper visibility into development and are informed of any changes that may impact their teams.
- Proactively Seek Collaboration and Resolutions - Strong ability to partner across multiple teams to identify problems, propose solutions, and lead your team through this process before they become roadblocks. Mentor and facilitate the growth of junior art producers.
- Own the Outcome - A strong grasp of the intricacies of dependency deliverables, and attention to detail while also driving the project's high-level needs are requirements. Never wait to see if someone else will clear your path.
- Be a Flexible Multitasker - Ability to handle multiple large production needs within your department or across small strike teams. Understanding how to identify and break down prioritizations, and keeping up strong communication via multiple outlets; such as email, Slack, meetings, and development roadmaps.
- Facilitate Development Operations - Schedule team meetings, run dailies art reviews, as well as in-game content reviews while providing actionable notes and follow-up to attendees.
What we're looking for
- You have previous experience working in a production role, where you managed art teams in the creation and delivery of high-quality art.
- Deep understanding of dependency-driven pipelines, scheduling and asset tracking, and project management practices and tools.
- Strong organizational skills and attention to detail.
- Experience in an environment where you had to exhibit amazing problem-solving skills daily, viewing each new problem as an opportunity for success.
- Self-starter, you approach challenges creatively and methodically, seeing them through to the final resolution.
- Have the ability to communicate with varying levels of stakeholders, within your team and throughout the company.
- Ability to drive high velocity, high-impact development cycles, balancing out short-term needs and long-term vision.
- Ability to adapt and be effective in new situations within a highly dynamic environment.
This role is open to multiple locations in North America (including CA & WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
California Base Pay Range
$140,045 — $205,400 USD
Washington Base Pay Range
$149,594 — $219,404 USD
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
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