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Rogue Company - Lead Weapons Modeler
3 years ago
Hi-Rez Studios is hiring a inspired Weapons Modeler Lead to work at our studio in Alpharetta, Georgia, on Rogue Company.
At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and different ideas. We are a passionate and enthusiastic bunch who love video games. We have incredibly talented individuals who are empowered to create, & challenged to learn. All of this means more opportunities for you to unleash your ingenuity, energy, collaboration, and dedication.
Come join the creator of the critically acclaimed SMITE, Paladins, and Rogue Company as we embark on exciting new online game projects.
What our Weapon & Hardsurface Modelers do:
- In-depth knowledge of weapon/hard surface modeling as related to game development
- Proficiency with industry software tools & pipelines (3dsmax, Zbrush, Photoshop, Maya,Fusion 360, Modo, substance painter, etc.)
- Excellent Hard Surface modeling skills
- Strong grasp of form, scale and proportion
- A keen eye for design in regards to weapons and hard surface elements
- Ability to make models that match concepts
- Ability to work collaboratively and communicate with multiple teams
- Ability to thrive in a fast-paced environment
Who we are looking for:
- Proficiency with industry software tools & pipelines (3dsmax, Zbrush, Photoshop, Maya, etc.)
- In depth knowledge of weapon/hardsurface modeling as related to game development
- Excellent sculpting skills in Zbrush
- Excellent Hard Surface modeling skills
- Strong understanding of workflows and techniques in regards to first person weapons
- Strong grasp of form, scale and proportion
- A keen eye for design in regards to weapons and hard surface elements
- Ability to work collaboratively and communicate with multiple teams
- Ability to thrive in a fast-paced environment
Preferred candidates have:
- Experience shipping games
- A love of all thing's machine
- Strong organizational and file management skills
- Basic level animation skills for roughing out designs
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