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Release Manager
1 year ago
We are tinyBuild — a global video game publisher and developer focused on creating long-lasting, sustainable franchises across multiple media formats. Responsible for over 70 titles, including Hello Neighbor, Graveyard Keeper, and Potion Craft, the company has a dozen development studios spread across the US, EU, Serbia, and Ukraine.
We are looking for a full-time Release Manager based in a central-European time zone or close. As a Release Management, you will be responsible for preparing a game, from creating a product to a successful launch. Work implies strong communication with multiple internal and external stakeholders to ensure the timely release of our titles for console platforms.
We expect you to be an avid gamer, highly knowledgeable in the field of release management, and passionate about the idea of being a key link in our value chain aimed at releasing great games.
This is a hybrid position, meaning you can work remotely or relocate to our office in the Netherlands.
Responsibilities:
- Act as an expert in submission processes for first-party platforms
- Preparing releases on a backend (platform portal), starting from creating a product to certification and launch (Nintendo, Xbox, PlayStation)
- Maintaining key dates, checklists, and internal guidelines
- Working closely with the multiple dev teams, production, QA, and Live Ops teams, providing clear communication between all departments and target platforms
- Providing weekly reports
- Work with production to determine and set release dates, age ratings (primarily digital), regions, price points, languages, and assets
- Help developers understand platform rules, navigate them, and help to solve issues or request exceptions
About you:
- 2+ years experience as a Release Manager with an understanding of specifics of current and last generation
- Shipped at least one game as a Release Manager
- Able to manage multiple projects simultaneously, prioritize tasks and work on tight deadlines.
- Comfortable working independently without micromanagement
- Detail-oriented with solid organizational skills
- Excellent communication and interpersonal skills
- Fluent English (written and spoken)
- Some experience with PC, Mobile, or VR backends and submissions is a plus.
Having the following would be beneficial:
(Please note that these skills are not required to apply for the position)
- Project management experience
- Game development experience
Opportunities:
- Working on a diverse portfolio of creative and exciting PC and console games from all over the world;
- Joining a rapidly expanding company with lots of opportunities for personal growth (covering Professional development courses, game dev conferences, and other events);
- Having the option to work remotely on a flexible schedule;
- Traveling to industry and consumer events to represent tinyBuild and connect to partners and players;
- Two weeks of corporate holidays simultaneously for the whole team (one in the summer and one during the Christmas and New Year celebrations). This gives you a complete break from your tasks and any communication with your team;
- Corporate hardware.
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