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Realization Director
3 years ago
Job Description
The Realization Director works with other directors to provide direction in defining the mood, tone, and feel of the game; working with the team and production to drive realization topics from pre-production until implementation, polish and debug.
You work closely with the content team (Creative Direction, Game Direction, Art Direction, World Direction, Audio Direction, and Brand Direction) to ensure that the team, internal partners and the public gets a consistent, aligned message and direction.
Some of the main responsibilities that you can expect include:
Gameplay:
- Aligns with directors on their area and creates realization briefs that define the scope of realization, as well as define mood and tone of the game
- Provide direction on how realization can improve gameplay signs and feedback
- Works closely with the Gameplay / Behavior animation lead to push quality
- Works closely with his team to delegate and empower them to drive realization topics
Narrative:
- Ensure that game values are respected during production when developing the main characters and key narrative elements with the screenwriter, from the design stage to the final product, and at other times in the process
- Understand the gameplay elements and assess how they could affect the development of the story and lead to certain adjustments
- Control the quality of the mise-en-scène, composition, framing, camera, music, and special effects to remain as much in keeping with the director’s vision as possible
- Work in collaboration with the narrative designer, creative and artistic directors and the director of animation to manage all of the game’s narrative productions (i.e., producing the scripted moments and in-game elements to support gameplay intentions) and ensure fluid communication between the parties
- Direct the script/scene-breakdown, casting, voice recordings, movement creation process and final edits of the scenes and kinematics
Management
- Managing of direct reports, which includes regular touch points with the team, and ensuring training & management
- Problem and conflict solving
- Demonstrate leadership, charisma, enthusiasm and commitment
Qualifications
- 8 - 12 years of relevant experience in game and/or multimedia projects
- Very strong artistic talents and multimedia art skills
- Considerable understanding of video games and broad video game culture
- Strong technical skills and broad film culture
- Understanding of film practices and ability to transpose them to the interactive video game medium
- Sound artistic judgment
- Client/user focus
- Positive influence and leadership
- Very strong creative sense
- Open-mindedness and ability to obtain a consensus
- Good communication skills
Additional Information
- Subsidized paid medical and dental insurance for employees and dependents
- Paid life, accidental death & dismemberment, short- and long-term disability insurance
- Paid holidays
- Flexible work schedule
All of your information will be kept confidential according to EEO guidelines.
Company Description
Ubisoft is one of the world's biggest creators, publishers and distributors of videogames and interactive services. The group has a broad portfolio of internationally renowned brands such as Assassin's Creed, Ghost Recon, Just Dance, Far Cry, Watch Dogs, Rainbow Six...
Supported by a worldwide network of studios and distribution subsidiaries, the teams at Ubisoft are dedicated to offering players original and unforgettable game experiences on all popular platforms, including consoles, smartphones, tablets and PCs.
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