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QA Engineering Lead
3 months ago
In this role, you’ll work closely with the Sr. QA Manager and external QA team, but you’ll also work directly with developers across all disciplines as testing needs require. As the Lead QA Engineer, you will play a critical role in managing and defining the quality bar for Loki, ensuring that the game meets the high expectations of players. As a QA Engineering Lead, you’ll lead our quality practices as well as drive improvements to our development practices. You’ll work across the entire game, but primarily with a focus on the core gameplay and systems of Loki. As the QA Lead, you’ll work in partnership with our external QA team to plan and execute testing, manage bugs in the backlog, and provide regular feedback to the team through playtesting daily.
Expectations and Responsibilities:
- Drive our quality strategy & practices as an embedded member of our development team
- Test the game & software while holding the player perspective in mind
- Help drive the dev team towards our quality bar in a collaborative manner
- Strategize with developers on how to build quality into our development practices
- Partner with the external QA team to guide testing efforts to key focus areas
- Act as the bridge between external QA and the development team, diving into Unreal to bring “behind the scenes” details back to the team
- Contribute innovative ideas and solutions to the game via daily feedback
Ideally, you have:
- Experience leading or managing external QA teams
- Experience working on a Live Service Multiplayer PvP game
- Experience mentoring and growing other QA professionals
- Hunger to have a huge impact on a small team at a fast pace
- Experience working on an Unreal Engine
- Familiarity with Unreal Blueprint, Visual Scripting, or some other scripting language
- Located within North America (in order to have minimum acceptable ping)
We are a small team with big ambitions. We are hungry and want to win. We want to stay small, move fast, and ship early (while we’re still embarrassed). Whenever possible we opt to buy vs. build and we view game development as our craft - not our specialized sub-disciplines. We’re looking for people who thrive with a lot of freedom and responsibility; who wear a lot of different hats comfortably; and who are always, always acting on behalf of the player.
A key aspect of our compensation philosophy is that value creation should be aligned with rewards. Right now this means that equity is a significant portion of every full-time employee’s compensation and in the future we will look at tools like performance based bonuses and profit sharing. What will always be true is that if we win, we win together. Theorycraft offers competitive base salaries and generous equity packages for full-time employees. As a pre-revenue startup, our base salary range for all roles, including this one, is $80k-$225k. Final base salary will be determined by an array of factors including internal equity, job related knowledge, skills, and work experience. In addition to a competitive base salary and equity, employees at Theorycraft will receive all of our other great
benefits and perks , including unlimited, open PTO, health, vision, dental insurance for you and your family, and an annual game budget.
We believe that people on our team should live their best lives while doing their best work (and that these should complement each other!). Therefore we’ve committed to distributed work (within 3 timezones of PST), with regular, in-person meetups to stay connected as a team. We support families and all of the unpredictability children can bring (especially when working from home). We offer unlimited, open PTO, competitive base salary, health, vision, dental insurance for you and your family, an annual game budget, and, of course, equity as a way to ensure that we all succeed together.
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