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Publishing IP Counsel

People Can Fly
Dublin County Dublin ie
1 month ago

Job Description

The position

The Publishing Intellectual Property Counsel will be responsible for providing legal guidance and support for intellectual property matters related to video game development, publishing, and distribution.

As the Publishing IP Counsel you will be responsible for providing practical, business oriented and comprehensive advice and research to assist our Irish self-publishing operations, our Polish based Warsaw Stock Exchange listed company as well as all other Group companies on a range of legal and business intellectual property related matters, with a strong emphasis on self-publishing, development under the work-for-hire model advice, as well as copyright advice, marketing advice, and software compliance advice. You will also liaise with our external legal counsels in foreign jurisdictions such as Poland, US, UK, Canada and Ireland.

You will work directly with the CEO, General Counsel and the People Can Fly Legal Team located in Warsaw, Poland.

You should bring a high level of a business view, initiative and a strong work ethic. We are looking for a person with the ability to work across-borders with various teams across the organization with a solid and comprehensive experience in in-house video game counseling.

Duties and responsibilities


Additional Information

What we offer:

We are committed to an inclusive and diverse work culture. PCF is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, genetic information, marital status or any legally protected status.

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

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