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Production Manager
4 years ago
Job Description
A bout the role:
You will assist the producer to produce one or a few complete feature sets of a AAA game.The role has a major emphasis on collaboration, project management, organization, solving dependencies, communication, problem solving and risk mitigation.
What you will do:
- Work with the Product Owner to define the Product Backlog, Priorities and Deliveries.
- Work with the Production Team to define the production plan and realize the plan on time, on budget and on quality.
- Anticipate and mitigate risks that could jeopardize the plan in advance.
- Optimize the production/co-dev processes, methods and tools to maximize productivity.
- Mobilize and inspire the team; foster positive team collaboration.
- Ensure good visibility on production progress, achievements, risks and dependencies to the production team and partners through efficient communication and visual aids.
- Coach the production team and junior project management team with best production practices and project management methodologies.
Qualifications
What you should be equipped with:
- Bachelor's degree or higher.
- Minimum of 4 years working in gaming industry.
- Went through the whole game production cycle, from conception to launch and live operation.
- Shipped at least one game in a project management role.
- Excellent presentation, organization, time management, and cross-department communication skills.
- Outstanding written and verbal communication skills, in English and Mandarin.
- Mastery of Office tools, such as Word, Excel and PowerPoint.
- Strong passion on playing and creating video games.
Bonus points:
- SCRUM Master or PMP certificates.
- Experience of working on AAA title.
- Experience of working on PC games.
- Experience of working with local Chinese publisher.
Company Description
Established in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 320 talents contributing to Ubisoft’s line-up. We have a strong track record of co-development on Ubisoft’s biggest brands such as Assassin’s Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.
Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft’s “games as a service (GAAS)” ethos. Chengdu’s technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.
To find out more, please visit our website: http://www.ubisoftgroup.com or our WeChat account (UBISOFT育碧or 育碧招聘).
育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过320名员工致力于研发育碧旗下的经典游戏。我们与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。
同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。
想要了解更多,敬请点击http://www.ubisoftgroup.com,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。
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