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Procedural Technical Artist/ Side Effects Houdini Specialized

Ubisoft
Sofia Sofia City Province bg
4 years ago
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Job Description

The Procedural Technical Artist will populate autonomously the game worlds with already produced assets in accordance with the artistic direction and production deadlines. She/he will also create procedural tools for assembling dynamic assets and generating indoor/outdoor layouts. The Procedural Technical Artist will work mostly with Environment & Technical Art, Programming, Concept, Texture, Game and Level design teams to ensure that there are no technical problems met and to streamline the other team members' productivity and creativity.

Job Responsibilities:

Qualifications

Nice to Have:

Additional Information

We Offer

Location: Sofia, Bulgaria (work on-site)

CONTACT: Please send us a copy of your updated CV in English and portfolio.

Company Description

Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services worldwide. More than 17,000 talents with a wide range of expertise are committed to enrich players’ lives with original and memorable entertainment experiences.

Established in 2006, Ubisoft Sofia has grown to a world-class AAA game dev studio. Throughout the years, the studio has released more than 18 titles, ranging from small casual to big open-world games, and covering a wide range of platforms & technologies. Ubisoft Sofia has brought expertise and creativity into brands such as Tom Clancy’s®, Prince of Persia®, and is a key contributor to the Assassin’s Creed® franchise. With more than 240 talented professionals, the studio is currently working on several big Ubisoft's titles.

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