Principal Weapon Designer

Blizzard Entertainment
Irvine, CA, United States
11 days ago

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Blizzard Entertainment is seeking a talented and passionate Principal Weapon Designer with FPS experience to architect and lead core combat design for an unannounced multiplayer project. In this role, you will champion Blizzard’s core value of “Gameplay First” as you provide vision and design insight to cross-discipline team-members responsible for combat mechanics and systems.

We are a team of passionate developers that highly value open-minded collaboration, direct communication and feedback, and the eagerness to grab and drive a feature to Blizzard quality. As a combat designer on the team, you will balance your humble and supportive nature with a particularly strong eye for gameplay feel, prioritizing satisfying feedback and intuitive mechanics. By blending your creative vision with your ability to align teams on important goals, you will pitch and refine ideas into simple and targeted executions that are exciting to play.

The ideal candidate will have proven experience designing moment-to-moment gameplay, controls, weapons, and abilities for modern action-based AAA multiplayer titles.

Responsibilities:

Requirements

Pluses

Application Materials

**Only submittals with Cover Letters will be considered.

Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

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