Principal Online Services (EOS) Engineer
27 days ago
Created by Monsters. Built for gamers.™
Truly Likeable Monsters (TLM), is a world-class video game company focused on development for some of the biggest games in the industry. Our mission is to break down barriers in the video game industry and make game tech available to all game developers regardless of size.
We are looking for good humans with incredible talent to make great games.
Position Summary: Principal Online Services (EOS) Engineer
- As a Principal Online Services (EOS) Engineer, you will work with technology and studio leadership developing EOS integration with services and corresponding infrastructure for online game backends.
- 100% Remote position & other cool benefits
- Working with an international team on AA or AAA games in an Unreal Studio
- Participate in hands-on software engineering work, and peer review.
- Facilitate communication between clients, internal teams, management, and other individual contributors.
Responsibilities
- Design, architect, and build backend game services and their associated integrations with EOS subsystems (eg. auth, leaderboards, matchmaking, networking, storage, metrics, logs, etc) for online game backends.
- Develop, maintain, deploy, and optimize game backend services working with online protocols (eg. REST, WebSockets, etc) and Epic APIs.
- Support as a primary interface between Clients and TLM Partners
- Participate with other departments providing development, documentation, influence strategy and overall direction for an online environment through your contributions
- Collaborate in peer education and self study
- Learning is one of our core values, as such, mentor others within your team and/or across departments
Required Qualifications
- Bachelor's Degree in Computer Science or equivalent combination of education and experience.
- 5+ years of experience in the games industry, with a focus on UE4 or UE5
- 2+ years experience with Epic Online Services (EOS)
- 1+ shipped AAA console or PC titles.
- Experience with AAA game backend services, platforms, and frameworks.
- Experience with cross-platform and crossplay online multiplayer.
- Experience scaling, load testing, troubleshooting, and debugging online services.
- Great with lateral thinking and motivation to work independently and on a team as well as the ability to work directly with teams across multiple territories and time zones.
- Game Systems and Network Engineering knowledge.
- Ability to create and maintain technical documentation from the beginning of a project through completion.
- Dedication, teamwork and professionalism.
- The ability to handle high pressure situations, with composure and diplomacy
Desired Qualifications
- Great interpersonal skills.
- Knowledge of, or experience with game development and build systems is advantageous.
- Familiarity with current and next generation console and PC online APIs and SDKs.
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