Principal Graphics Engineer I

LightSpeed Studios
US-Irvine United States of America
1 month ago
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Responsibilities: LightSpeed LA is seeking for a talented and enthusiastic Principal Graphics Engineer to join our new studio in sunny Irvine California. The ideal candidate will have a strong passion for games and enabling content creators to deliver the most polished experience for our players and push the boundaries of what we can do today. Join our team of industry veterans and help us build a team and culture of respect that pushes boundaries while having lots of fun. Position Overview With Lightspeed's global growth and development, looking for a highly ambitious and driven individuals who are keen to embark on this "tech for good, value for users" journey with us! Help maintain a culture of fast iteration and practical problem solving Own the VFX rendering pipeline and tools Work with the VFX team to get the most out of the system and implement new solutions to enable them to push the bar higher Evolve iteratively existing systems into state of the art solutions Design and implement new and existing rendering related techniques Implement innovative solutions to feature requests, taking account performance, maintainability and appropriate resource usage, creating stunning industry defining visuals Collaborate with stakeholders to gather and analyze technical constraints and establish solutions Mentor other engineers, help engineer team to solve the technical problems Requirements: Minimum 5 years’ experience in video game development, Unreal engine experience is a plus Strong understanding graphic technologies, experiences with physical simulation will be a plus Thorough understanding of modern GPU architecture, such as PC / PS / XBOX Experience with DX12, Vulkan or other modern graphics or compute APIs Experience with HLSL/GLSL or other equivalent Shader languages Deep understanding of performance considerations, with ability to design and implement well performance systems/features Proven ability to debug defects of a reasonable complexity, including memory related issues, multi-threading, and assembly level debugging Good communication skills that support an open and enthusiastic working environment Self-driven with a strong sense of quality Preferred: Experience working on AAA games Shipped a title on PC and/or Consoles Location State(s) California The base pay range for this position in the state(s) above is $150,000 to $275,500 per year. Actual pay is based on market location and may vary depending on job-related knowledge, skills, and experience. A sign on payment, relocation package, and restricted stock units may be provided as part of the compensation package, as well as other medical, financial, and/or other benefits, dependent on the specific position offered. LIGHTSPEED STUDIOS is a leading global game developer, with teams across China, United States, Singapore, Canada, United Kingdom, France, Japan, South Korea, New Zealand and United Arab Emirates. LIGHTSPEED STUDIOS has created over 50 games across multiple platforms and genres for more than 4 billion registered users. It is the co-developer of worldwide hit PUBG MOBILE(co-developed with KRAFTON, Inc.). LIGHTSPEED STUDIOS is made up of passionate players who advance the art & science of game development through great stories, great gameplay, and advanced technology. We are focused on bringing next generation experiences to gamers who want to enjoy them anywhere, anytime, across multiple genres and devices. Create Your Profile — Game companies can contact you with their relevant job openings.
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