Principal Animator

Fantastic Pixel Castle
United States
1 month ago
Apply

Who We Are:

Founded by Greg Street who has led AAA teams for over 20 years, our new studio Fantastic Pixel Castle (FPC) is building an original fantasy IP from scratch. Players will be regularly engaged in our development process from early stages as part of our open and transparent studio culture, and we aim to craft an IP that will be worthy of their passion and dedication for decades to come.

We are committed to being a fully remote and global studio, so that we can hire world-class people and have them live their best lives. We think top-heavy bureaucracy stifles creativity, so we aim to stay small as we focus on delivering a game and a world that players will love. We are fully-funded, and the team will share in all of our studio's successes. We're seeking talented teammates to join us in our journey so we encourage you to apply if you're interested, even if you're not sure you check all the boxes.

Position Overview:

As the Principal Gameplay Animator, and the first animator on the team, you will help to define our game’s animation direction. You will guide our team through the prototype phase, partnering with creative leadership to craft our animation style! During pre-production you will set standards, determine best practices, and execute at an incredibly high level, creating best-in-class game animations for our upcoming MMO.

The Principal Animator will work with artists, designers, and engineers in the creation of compelling player, and fantastic creature locomotion and combat animations for our brand new IP, and be a key contributor on our gameplay team. The Principal Animator is an individual contributor role that creates industry-leading animation from previsualization, prototype, through final implementation. The animations generated will enhance the moment-to-moment combat experience, create delightful traversal, a variety of character personalities, while simultaneously deepening character relationships and the world's narrative.

Principal Animator Responsibilities:

Priorities can often change in a fast-paced environment like ours, so this role includes but is not limited to, the following responsibilities:

Requirements:

Preferred Qualifications:

US Salary Band: $109,000 - 196,000 USD

Canada Salary Band: $90,000 -140,000 CAD

The expected annual base pay ranges reflected in this job description are applicable to individuals residing in or working within a designated location. Any final compensation offer will depend on various factors. As part of an overall package, NetEase employees can take advantage of NetEase's comprehensive benefits and discretionary incentive plans, provided that they comply with the policies and guidelines governing those programs.

We are an equal opportunity employer that embraces diversity, equity, and inclusion. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other protected status as required by law.

We're always on the lookout for talented folks. Go ahead and apply, even if you're not sure you check all the boxes. Our Talent team will review your application and contact you if there is a potential fit.

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Related Jobs

Animateur principal de jeux vidéo / Principal Gameplay Animator
NetEase · Montréal, Quebec · 20 days ago
Principal Animator
Maverick Games · Warwick, United Kingdom · 4 months ago
Principal Technical Animator
Frontier · Cambridge, United Kingdom · 4 months ago
Gestionnaire Principal, Responsable de l'Animation | Senior Manager, Head of Animation
Unity · Montréal, Quebec · 2 days ago
Senior/Principal Animator
LightSpeed Studios · Singapore, Singapore · 29 days ago
Associate Principal Animator - 2D
Scopely · Delhi, India · 18 days ago
Principal Animation Programmer
Activision · Santa Monica, CA · 4 months ago
Principal Gameplay Animation Engineer
2K · Vancouver, British Columbia · 11 months ago
Animateur(-trice) 3D principal(e) / Lead 3D Animator
Keyword Studios · Québec, Quebec · 7 months ago
Artiste principal de l'environnement / Principal Environment Artist - Remote
People Can Fly · Remote · 2 months ago
Développeur(se) de Données Principal(e) / Principal Data Developer
Unity · Montréal, Quebec · 9 days ago
Artiste Personnage Principal / Principal Character Artist- Remote
People Can Fly · Remote · 1 month ago

Jobs at Fantastic Pixel Castle

Art jobs