Pipeline Technical Artist

Keyword Studios
United Kingdom
7 days ago
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The TrailerFarm is looking for a Pipeline Technical Artist to join us making cinematic game trailers, intro sequences and cut scenes for some amazing games industry clients.

We're a collective of creative, technical artists making hype-worthy, award-winning content for video games. We are the team behind the double Clio Award-winning “So Happy Together” Trailer for Borderlands 3, the first ever PS5 trailer for Godfall, the Official Launch trailer for Roblox’s Adopt Me and many more. While trailers are massive to us, our Unreal and Unity cinematics expertise means that game developers also come to us for intro sequences, in-game cutscenes and all stages of cinematic visualisation. Our teams work on a number of exciting IPs every year and we have lots of awesome projects in the pipeline so are looking to expand our team.

OVERVIEW:

We’re looking for a technical artist to join our team to support the day-to-day running of projects. You will have ideally been working either at a game studio or production house as a Technical Artist - Pipeline, or on projects in the TV and Film industry as a Pipeline TD.

To date this role has been part of the TAs remit, but as we’ve grown we want to make this a dedicated role in our team. As we run in-engine cinematics, CG/offline rendered and game capture projects, the ideal candidate will want to get stuck in with all pipelines and look to champion a workflow that allows for consistencies and efficiencies across all our projects, for all our artists.

Requirements

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COMPETENCIES:

REQUIREMENTS:

Benefits

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