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Level Designer (Remote Contract)

PlayQ
1540 2nd Street, Suite 301, Santa Monica, CA 90401
1 month ago
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Our Mission:

To capture the hearts and minds of millions of players across the world by creating unforgettable games powered by the best technology.

About Us:

PlayQ is a rapidly growing global entertainment and technology company delivering high-quality mobile titles and innovative game development solutions to a worldwide audience. Our games have been downloaded more than 60 million times across the globe, with millions of users playing every day!

Our dedicated teams, based in downtown Santa Monica, CA, work together to craft the clever, visually stunning, and unforgettable experiences that our players love. Our emphasis on individual leadership means each team member has the opportunity to make a big impact, while our commitment to creative freedom gives them the ability to create whatever they can imagine.

It’s this mindset that has led us to develop our own IP, infuse games with rich storytelling, build our own development tools, and solve the deepest technical challenges - all in the name of disrupting the mobile gaming landscape.

Why you'll want to come to work:

PlayQ is seeking a highly motivated and creative Level Designer to play a pivotal role in crafting engaging swap match-3 puzzle content for our latest hit mobile game, Treasure Party. As an integral part of our remote team, you'll leverage our proprietary suite of tools to design, test, and refine game levels that captivate and challenge a diverse player base. This position offers the potential to influence beyond Treasure Party, offering a unique chance to contribute to the development of our upcoming titles.

The ideal candidate is not just a puzzle enthusiast but someone with a keen eye for detail, exceptional organizational skills, and a passion for pushing the boundaries of game mechanics. We're looking for an individual who thrives in a collaborative environment and is eager to establish themselves in the dynamic and competitive casual puzzle game industry.

Samples of designed levels in previously shipped games are requested.

This is an off-site, contract position with competitive hourly pay, based on experience. The position requires 40 hours per week, which includes drafting, editing, playtesting, and revising swap match-3 puzzle levels.

What you'll get to create:

What you'll bring to the team:

Bonus Points:

If you gotten this far, we hope you're feeling excited about this role. Even if you don't feel you meet every single requirement, we still encourage you to apply. We're eager to meet people who believe in PlayQ's mission and can contribute to our team in a variety of ways—not just candidates who check all the boxes.

What we can offer you:

At PlayQ, we leverage competitive benchmarking data when setting each role’s base pay range. Individual base salary will be determined based on job-related factors which may include knowledge, skills, experience, scope of role, business need and geographic location.

The estimated hourly pay range for this role is listed below.

Interested? Please get in touch!

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