Level Architect

Playdead
Copenhagen DK
2 months ago
Apply

We are Playdead, an independent game company based in the heart of Copenhagen, Denmark. We have made two critically acclaimed titles, LIMBO and INSIDE. Our current project is a 3rd-person science fiction adventure set in a remote corner of the universe.

We are seeking an experienced Level Architect with strong artistic skills to join our team in Copenhagen. As our process is very visually driven, we expect layout artists to have a strong eye for visual composition and broad experience in the creation of 3D environments.

Your responsibility as our new colleague will be in designing, blocking out, and in some cases modeling locations for a third-person, open-world game. At Playdead, locations are often designed with a combination of grey-boxing and more detailed, modeled elements. You will work in coordination with the other designers and artists on the team with a focus on how the player will flow within the level and betweens spaces.

We are a close-knit group of developers, and working within that group requires an ability to adapt to the existing visual style and methods while contributing your own ideas to the whole. We are particularly looking for a candidate who enjoys setting their own goals and taking responsibility for their own schedule. More than anything, we are looking for someone who is excited about all facets of game development, as well as being passionate about gaming overall.

You should be willing to work at the Playdead office in Copenhagen, Denmark.

Keywords for position

layout - level design - composition -3D - modelling - iteration

What will you be doing?

If you wish to apply, please consider the following general requirements

Desired skills

Who We Are
We are a team of more than 70 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.

Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.

We love to make carefully crafted games with obsessive attention to detail and are always on the lookout for others who share that passion.

Create Your Profile — Game companies can contact you with their relevant job openings.
Apply

Related Jobs

Application Security Architect
Zynga · Remote - Chicago, IL · 1 month ago
Architect, Server - Tech Enablement, Central Tech
Zynga · Bengaluru, India · 7 months ago
Application Security Architect
Zynga · Remote - Chicago, IL · 1 month ago
Application Security Architect
Zynga · Remote - Chicago, IL · 1 month ago
Application Security Architect
Zynga · Remote - Chicago, IL · 29 days ago
Architect, Server - Tech Enablement, Central Tech
Zynga · Bengaluru, India · 7 months ago
Architect Engineer - Server
Zynga · Chicago, IL · 9 months ago
Programming Architect - Unannounced project - W/M/NB
Ubisoft · Montreuil, France · 9 days ago
Programming Architect - Projet non annoncé - F/H/NB
Ubisoft · Montreuil, France · 9 days ago
Solutions Architect
Forte · Remote · 9 months ago
Architecte Infrastructure IT F/H/X
Don't Nod · Paris, France · 20 days ago
Studio Platform Architect
Roblox · San Mateo, CA · 2 months ago

Jobs at Playdead

Engineering jobs