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Lead Voice Designer [Tom Clancy's The Division 2]
4 years ago
Job Description
We are looking for a passionate Lead Voice Designer to spearhead and contribute to the development of the voice team. This is a strongly interdepartmental position where you will be working closely with the audio, narrative, cinematic and game design teams, to ensure that the feature and content designs are aligned with the voice content generated.
You will contribute to enhancing, designing and creating the immersive, authentic worlds Massive is known for, by bringing your own thoughts to the table as well as supporting growth and passion within your team. As our new Lead Voice Designer you will support the team with structure and planning as well as take the lead on strategic decisions regarding how to push voice realization and production forward.
This is a permanent position based in Malmö, Sweden, and requires working onsite. We kindly ask you to apply with your CV and message to the hiring manager / cover letter in English. Applications will be reviewed whilst the job-ad is posted.
Responsibilities
- Prioritizing and managing the team’s day-to-day tasks to ensure that deliverables are completed on time and to specifications. Balancing your workload and the team’s workload to reach the best results within the given time frames
- Working together with producers, leads, directors and other teams to push project quality.
- Ensuring that the voice quality / levels meet the requirements set by the audio director
- Managing the Human Resources in your team by i.e. having reoccurring performance feedback sessions as well as salary reviews
- Ensuring a productive internal workflow and beneficial relationships with external partners
- Organizing voice recordings in collaboration with production and third-party providers, according to the project schedule, for voice and performance capture session.
- Knowledge of the pipeline and suggestions for improvement
- As required depending on the project needs, support the voice design team with their day to day tasks such as, but not limited to, integration of assets, voice and dialogue in the game in Snowdrop, post production, database management, localization and debugging to ensure a high bar of final product quality
Qualifications
You as a person
As a lead you are well organized, like being on top of things and find the success of your team very important. You have the ability to anticipate and find solutions to problems that may occur within the team, a task that you find inspiring. You hold a passion for interactive voice, and always know when and how to suggest improvements that will drive the overall quality of the game upwards. As we're a team who highly appreciates a collaborative environment, you should thrive when giving and receiving constructive feedback, as well as enjoy sharing your experience and contributing to the general development of the audio team through your expertise and advice.
Besides the above we’re looking for someone with experiences within the following areas:
- 2+ years experience managing and leading a team (with official HR responsibility)
- 2+ years experience working with voice-over related tasks for AAA games, ideally with one AAA title shipped
- College diploma in audio technology or equivalent experience
- Experience with post-production i.e processing voices for cleanup, special effects and loudness standards
- Experience with recording voice talent and voice direction
- Knowledge of audio processing & software (Reaper, PT, Izotope RX etc.)
- Knowledge and experience of performance capture shoots
- Knowledge of Wwise audio-middleware
Good to know
As we aim to build a team who continuously push the boundaries of what’s possible within game development (and because we love to learn and grow from the people around us), we might ask you to do a practical test as a part of the recruitment process.
We look forward to receiving your application and learning more about you. In the meantime, why not take a look at the videos posted below?
Additional Information
Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in an open and friendly environment where you will work with some of the best craftsmen in the industry. Are you up for it? Come aboard for the ride!
Massive Entertainment is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and fully owned by Ubisoft Entertainment, the world’s third largest independent video game publisher. We are more than 650 people from 45+ different countries working together to produce major titles such as World in Conflict, Far Cry 3, Tom Clancy’s The Division and our latest Avatar Project.
We value diversity at Massive and promote a family-friendly culture and a gender-balanced work environment, where equal opportunities play a meaningful role in the day-to-day operations of our studio.
Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.
At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.
All your information will be kept confidential according to EEO guidelines.
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