Lead User Experience Designer- (mobile games xp required, remote ok)

N3twork
San Francisco, CA, United States
15 days ago

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N3TWORK is looking to hire a Lead User Experience Designer to craft a world-class mobile game experience with a fast-growing, high-energy team. Our teams are structured to enable everyone to be a major contributor. You will have a significant impact on the direction of the game you're helping design, build, and deliver to players.

In this role, you will work as part of an independent cross-functional team. You will draw on a deep set of communication skills to help keep the team aligned and inspired as you design and ship valuable experiences for customers.

WHAT YOU WILL DO

● Lead the UX Design effort for major product features from concept to shipping.

● Collaborate closely with leaders in other functions to ensure the problems we're solving are positively impacting the high-level product strategy from inception to launch.

● Act as a champion for players, always finding ways to balance business goals without sacrificing their needs, motivations, and values.

● Execute on all phases of the design process—strategy, research, concepts, design, implementation, and success metrics.

● Create wireframes, mockups, user flows, and prototypes to communicate design solutions

● Establish and evolve look and feel for user interface, including some motion design.

● Develop and maintain specs, assets, documentation to support implementation and shared understanding across the team.

● Work in close collaboration with other members of the Product Design team to inform and improve studio-wide design processes and practices.

WHAT SKILLS YOU WILL NEED

● 8-12 years product design experience.

● 3+ years working on mobile games (free-to-play a plus).

● A strong growth mindset with ability to adapt quickly to change.

● Communication style that is concise, articulate, and capable of inspiring a team.

● Ability to work autonomously without a lot of specific direction.

● Understanding of product strategy principles and practices.

● Comfortable discussing technical logic with engineers.

● Familiarity with standard UX tools (e.g. Figma, Sketch, Adobe Suite).

● Strong graphic design skills and solid understanding of typography.

● Experience prototyping, testing, and iterating UX flows for mobile games or applications.

● Adaptable to a wide range of tools, techniques, and practices.

● Familiarity with the capabilities of Unity UI system is a plus.

● Experience working on mid-core RPG games is a plus. Being a fan helps too.

*Please include a portfolio link with at least one relevant case study.*

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