Lead Rendering Programmer

2K
Montréal, Quebec, Canada
4 months ago
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Cloud Chamber is looking for a veteran Lead Rendering Programmer to help bring our stylized game to life. You will be managing our team of Rendering Programmers and working in close collaboration with concept artists, Art Directors, and other programmers to push Unreal Engine 5 towards our combined vision. You will be modifying core shaders, developing new rendering technologies, and working to integrate third party solutions for rendering based challenges. Join us to develop new and interesting systems for world and character rendering in the world of BioShock!

Job Details:

We are looking for someone to lead and manage our growing team of Rendering Programmers.

Skills, Experience and Qualifications:

We are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If all of this sounds as exciting to you as it is to us, we’d love to meet you. Join us in creating worlds that move people.

Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com email accounts.

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