This job might no longer be available.
Lead Programmer- Live Games/Conan Exiles
3 years ago
Funcom was founded in 1993 and during the past 27 years we've created everything from pixel platformers to massively multiplayer online games. Today, almost 200 people from more than 25 different nationalities come together across our three studios in Norway, US, and Portugal. We want Funcom to be a game developer where creative people can come together and leave a mark on the industry. From the critically acclaimed The Longest Journey, to the first sci-fi MMO Anarchy Online, to the brutal survival in Conan Exiles, we make games with an edge, while truly immersing and enjoying the culture we create! For more insight to what makes Funcom the long-standing, passionate company we are, be sure to check company values and history!
Funcom is now looking for an enthusiastic Lead Programmer based out of the Raleigh, NC area to join a highly motivated team of developers and industry veterans working on Funcom's live games, such as Conan Exiles.
As part of the job you will lead, grow, and mentor a team of programmers throughout the development of new features, along with the engineering directors. You will also be responsible for driving the technical production of our live games as a service, working closely with the other leads and project producers.
Funcom Offers:
- Substantial employee benefits package including premium free Insurance package, 25 vacation days, 8 sick days, 10 paid holidays, etc.
- 401K w/match.
- Dynamic, inclusive, challenging and engaging work environment.
- Continued training and career development opportunities.
- Team and Family oriented culture.
- Continually evolving employee-based culture, including events, gatherings, contests, morale-based incentives, etc.
Requirements:
- 2+ years of experience in a leadership position.
- 6+ years of related professional experience.
- B.A. or B.S. Degree in Computer Science, Information Technology, Game Design or other Technical degree.
- Strong C++ skills, including experience working in multi-threaded and memory constrained environments.
- Ability to lead engineers, providing technical direction, as well as mentoring members of the team.
- Demonstrated ability to convert high level product requirements into technical design and tasks.
- Experience working with Unreal Engine 4.
- Experience working on multiple areas of gamecode.
- Experience working on multiplayer titles.
- Experience driving technical roadmaps.
- Understanding of the challenges associated with cross-platform development.
- Work well with designers and artists to implement the vision of the game.
Pluses:
- Experience working with current generation consoles (PS4, Xbox One & PC/Steam), including dealing with TRC compliance issues.
- Strong knowledge of scripting languages (C#, Lua, Python, Perl).
- Have worked on one or more titles from beginning to end.
Responsibilities:
- Develop and implement gameplay features and systems in C++ in Unreal Engine.
- Collaborate with the design team and technical lead on game features.
- Manage a team of engineers and help them meet their development and scheduling goals.
- Facilitate communication between engineering and production teams.
- Create and maintain technical design documents and self-manage programming task schedules.
- Create and implement well-engineered, reliable, maintainable, and bug-free code.
- Develop and test code, fix bugs, and profile and optimize code.
- Additional duties include assisting with content creation for game development and assisting with quality control of all products.
Funcom Inc. is an equal opportunity employer. Funcom Inc. is looking for candidates who are authorized to work in the US and this will be an onsite / full time position (no remote work).
Create Your Profile — Game companies can contact you with their relevant job openings.