This job might no longer be available.
Lead Online Programmer
4 years ago
About Splash Damage
Come join us!
We founded Splash Damage with a mission to create lifelong friendships for our players and our employees by building the world’s most engaging multiplayer experiences with world-leading partners. Our teams have just celebrated the launch of Gears Tactics and we’re currently working on several exciting unannounced titles.
Our people always come first, and we acted swiftly to ensure that we moved all our employees to a work from home model during the COVID-19 outbreak in the UK, and this will continue for the foreseeable future. With our first-class virtual onboarding programme, we’re able to get you up and running remotely during this time and we’re maintaining our relaxed and welcoming culture with digital social events, daily company communications and much more. With the relaxing of travel and quarantine restrictions in the UK, we are now relocating new team members from outside the UK to London prior to starting their employment with us. This gives new Splashers the opportunity to establish a home in the local area, before joining their teams in working remotely until such time as we return to the studio. We will continue to monitor the situation in line with government advice, and look forward to having all of our amazing staff back into the studio as soon as it is safe to do so.
We're advocates for work-life balance and offer flexible working arrangements to suit individual needs and a comprehensive benefits package which focuses on family and mental well-being. Together with this we’ve been running a formal Equality, Diversity and Inclusion programme for nearly two years and are committed to increasing diversity across our studio.
The Role
Online Services Leads are responsible for the output of an Online Services team who design, implement and support client side game features that interface with back end and platform level services.
Our Online Services teams work closely with backend services engineers and frontend UI engineers, to help realise features such as Matchmaking, Telemetry, Player Statistics, VOIP solutions, Lobby flow and integrating with XboxLive / Steam / PSN features such as Auth, Rich Presence, Messaging and Party management.
Leads plan sprints for their team, effectively prioritising work to make ideal use of each team member’s skills. Drawing upon their experience they will share knowledge with their team to create robust, flexible interfaces that respect the core technical pillars of a project. They work closely with other disciplines to realise their ideas and are not afraid to dive into hands-on work when necessary.
We trust our Lead OS Programmers with a large degree of autonomy throughout the development cycle, and they put the needs of their team over their own. They are capable leaders who empower their team of programmers, keeping them motivated, providing effective coaching, feedback, and opportunities for growth along the way. They regularly work with the title’s leadership team to solve project-level issues and represent their discipline effectively both internally as well as to external partners.
You Excel At:
- Working effectively in open and collaborative environments.
- Employing a can-do attitude to solve difficult problems as part of an agile, fast-moving and highly-focused team.
- Ensuring that our games are robust and error-tolerant, aiming to provide the best possible player experience at all times.
You have:
- A strong background in programming for video games; you’ve worked on at least 1 commercial project.
- Advanced knowledge of C++, with relevant professional experience and good practices.
- Demonstrable experience interacting with external APIs and services within a large and robust system
- Professional experience integrating external APIs with game clients: PSN / XBL / Steam.
- Multi-platform console development experience.
- A can-do attitude and strong interpersonal skills; you love collaborating with others to architect and implement systems.
- Strong time management and organisational skills; you can assist others in getting the job done without supervision.
- Good communication and presentation skills; you’re able to present ideas clearly and confidently to audiences of all experience levels.
Even better if you have :
- Experience with Unreal Engine 4 (UE4)
- A real passion for Online and clear enthusiasm for playing games.
Splash Damage is an equal opportunity employer. We believe our teams create better work when they have a range of perspectives to draw from, and we are committed to creating an inclusive working environment that celebrates diversity.
Create Your Profile — Game companies can contact you with their relevant job openings.