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Senior Gameplay Software Engineer - EA SPORTS FC
1 year ago
About the Organization: EA SPORTS is one of the most iconic brands in sports & entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and athletes. We are creating a team to build a new unannounced AAA EA SPORTS product across platforms. This is your opportunity to join this new team that will shape the future of interactive entertainment and create the next great EA SPORTS game.
About our team: We are starting a new team composed of a mixture of veterans of EA/EA SPORTS and new talent from across industries. With some of the most valuable sports IP in the world, and the resources EA has to offer, we have access to the capabilities needed to deliver amazing new experiences for an expanded audience of players worldwide.
About the role: Gameplay Programmers are versatile generalists who focus on game strategy and the "feel" of a game. However, they will inevitably be involved with the more specialized areas of the game's development, such as graphics and sound. Gameplay programmers may implement strategy tables, tweak input code, or adjust other factors that alter the game.
Your Responsibilities:
- Bring the vision of the artists and designers to life.
- Design and write the code that runs and controls the game, incorporating and adapting existing libraries and writing custom code as needed
- Rapidly prototype new mechanics to prove designs and iterate on mechanics.
- Design, architect, and document technical designs for Gameplay systems.
- Develop tools and workflows to produce new game features efficiently.
- Work with a proprietary engine to develop shareable code and interface correctly with the engine.
Your Qualifications:
- Bachelor's degree in computer science or related field, or equivalent training and professional experience
- Proficiency with C++ and experience in object-oriented design and implementation. 5+ years of industry C++ experience.
- Experience architecting and implementing A.I., character control, pathfinding, multiplayer, or other gameplay-related systems
- Demonstrated knowledge of good software programming practices
- Understanding of multithreaded architectures and synchronization principles
- Excellent debugging skills and experience using tools to help debug
- Understand the performance implication of Gameplay systems & algorithms and how to improve them.
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