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Lead Gameplay Programmer - Dune
3 months ago
We like to think of ourselves as more than just developers. We're a friendly group of around 500 people with plenty of casual and hardcore gamers, tech heads and creative masterminds, organized planners, and nerdy game fans who make this industry so fun. And we’re all together on a mission to open windows to amazing worlds. We've been making games for over 30 years, crafting and publishing unique experiences that have put us on the path to becoming a leader in Online Worlds.
We've got five studios spread across Norway, the USA, Portugal, Sweden, and Romania, and we're always on the lookout for more dedicated people to join our ranks.
We're all about creating a relaxed and equal workspace where flat communication and our agile structure are key to delivering world-class games.
So, if you're ready to make your mark, we're ready to welcome you!
Your Mission in Funcom
As a Lead Gameplay Programmer at Funcom, you will lead and mentor a team of highly skilled programmers in an interesting and challenging PC/console project for Dune survival game, using Unreal Engine. This is a large-scale multiplayer sandbox game in a persistent world with a wide variety of features. Working in Funcom’s programming teams offers interesting challenges such as the opportunity to work with data-oriented programming (ECS) and shared simulation across multiple game servers.
As a Lead of the gameplay programming team, you will assist the team in collaborating with designers, animators, UI/UX and artists in multidisciplinary strike teams working towards completing a set of features. You will be expected to solve challenges and contribute to delivering high-quality features within the established milestones while providing mentoring to the team members.
We are looking for you to have:
- 2+ years of experience leading/managing a team
- 5+ years of professional experience as a game programmer
- Excellent C++ skills
- A bachelor’s degree in computer science or equivalent experience
- Experience working in PC or console games
- Preferably, experience with client-server gameplay logic
- Passion for leadership and mentoring
- Clear, effective communication skills across teams and cultures
- Motivation and drive to collaborate and advance positive change in a studio environment
- Strong ability to break down complex tasks and consider wider ramifications of changes on the codebase
- Experience working with UE4 or UE5 is a plus, but not a requirement
- Fluency in English
We evaluate candidates on an ongoing basis and recommend candidates to apply as soon as possible!
Why Funcom?
We’re a Scandinavian company and follow Scandinavian work values. That means we're all about creating a relaxed, equal workspace where you can be yourself and really make a difference in what we do.
Our North Carolina Studio consists of roughly 95 visionary programmers, artists, animators, community supporters, designers, and everyone in between, who all strive to deliver the very best.
Situated 20 minutes outside Raleigh, the second-largest city in beautiful North Carolina, Funcom NC is a melting pot of diversity, dynamism, inclusivity, challenges, and fun.
We offer substantial benefits, including premium-free health, vision, and dental plans. As well as 25 prorated vacation days, 8 sick days, 10 paid holidays, 401k w/ match, and much more.
Funcom Inc. is an equal-opportunity employer, and we encourage candidates from all walks of life to apply. Just make sure you're authorized to work in the U.S., and you're good to go!
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