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Lead Engine/Pipeline Programmer

Sony Playstation
USA-CA-Los Angeles-Jefferson / 757
3 years ago
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Join the award-wining team that created God of War

As the Lead Engine/Pipeline Programmer, you will be primarily responsible for driving the development of our core engine technology and asset pipeline all the way through to the runtime. You’ll collaborate with leads and directors to define the future of our workflows and content pipelines and to develop plans to get us there. You’ll guide and mentor an amazing team of engineers to build great systems that empower people to build great games.

You’re talented and motivated, with tons of initiative. You get things done – and we leave you alone to do them. Sound interesting? Give us a shout!

Responsibilities
Requirements

We value talent, self-motivation, and team spirit. In turn, we provide an environment with a large degree of autonomy and opportunities for growth.

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. We genuinely appreciate the time and effort you spent in contacting us and we thank you for your interest in Santa Monica Studio.

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