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Lead Animator

Gunzilla Games
Frankfurt/Kyiv
2 years ago
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SUMMARY

Gunzilla Games is looking for a Lead Animator who will be responsible for managing a highly experienced technical animation team and creating an efficient animation pipeline and tools for our original AAA IP.

RESPONSIBILITIES

As a Lead Animator, you will:

* Mentor, manage and lead the Animation department

* Set the guidelines, standards, and quality bar for technical animation

* Rig and skin characters, creatures, and props

* Implement characters in Unreal Engine 4, including cloth, physics, and blueprint setups

* Work across disciplines, particularly with the Art and Animation teams, to ensure a smooth development pipeline that delivers high-quality assets

* Build custom pipeline tools and work with engine and project leads to the continuous improvement of those tools

REQUIREMENTS

* At least 8 years of experience in technical animation, tools, and pipeline development

* Expert understanding of anatomy and character movement

* Expert knowledge of Maya, specializing in rigging/skinning

* Excellent communication skills, with the ability to clearly provide technical feedback for the tasks, rigs, toolsets, and documentation

* Knowledge of current and future technology and trends in video game

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