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Lead 3D Environment Artist (Creation Next Gen Console)
2 years ago
Job Description
We are looking for highly talented and motivated person willing to build and ship the first console & PC game from Ubisoft Vietnam.
Primary Objectives
- Leading the development and creation of high quality 3D environment assets, props and levels
- Ensuring a productive and efficient workflow for the environment art team through excellent internal and external communication.
- Close collaboration with the Art Director, producers and leads to ensure the team works within the visual style of the game
- Establish a prospering art culture within the environment team to strive for exceptional quality.
- Push the visual and technical quality of the project to the next level
- Balance quality and efficiency of the team to gain the best possible results within the given time frame and technical constraints
Specific Tasks
- Prioritize and manage the environment art team’s tasks to ensure delivery in time and quality.
- Ensure performance and technical quality of environment assets, props and levels.
- Create and maintain guidelines for optimized workflows and technical asset creation rules for the team
- Create high quality models, textures and level art defining the quality benchmarks for the art environment team.
Qualifications
- Proven experience in leading a team of artists, great communication skills and the ability to positively motivate a team
- A minimum of 5 years’ experience as an Environment / Prop artist in game development, ideally with one AAA title shipped
- Exceptional understanding of next gen asset creation workflows with the ability to improve them
- Strong experience in creating AAA Level art
- Great communication skills, a positive attitude and experience in leading a team of artists
- Very good organizational skills and the ability to anticipate problems and find solutions fast
- The ability to review assets and give feedback efficiently and in a clear and constructive manner.
- Being used to work on tasks autonomously and to deliver results in time
- A keen eye for composition, shape, color and detail
- Very good skills in Maya, 3DS Max, Zbrush and Photoshop.
- Strong texturing and painting skills
- Being able to closely adapt a specific art style
- Fluent in English, both verbally and written
Bonus
- Knowledge of Substance Designer / Painter is a plus
- Experience with outsourcing and co-development is a plus
- Good Animation and/or riggings skills are a plus (Maya, 3DS Max, MotionBuilder)
Additional Information
- An international, professional, collaborative, modern and creative environment
- Attractive remuneration package
- Performance rewards
- Creative & endless fun projects
- Flexible working time
- Premium healthcare insurance for you and your family
- Team building, Lunar New year Celebration, Projects celebration
- Beers and treats every Friday (yay!)
- Staff clubs
- Free in-house entertainment facilities (PS5, Switch, Arcade Machine…), coffee, tea and fresh fruits
Company Description
Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.
At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world.
Located in Da Nang, Vietnam, a hotbed for tech and culture also known as one of the best cities to live in Asia, the newest studio focuses on bringing Ubisoft Worlds to hyper-casual audiences with a catalog of instant party games and develeping Creation HD PC & next Gen Console games - first to be built and shipped from Ubisoft Vietnam.
By bringing the best creative and engineering talents from Vietnam, SEA and the World together, and allowing them to thrive in a dynamic and modern international work and living environment, Ubisoft Da Nang is the place to be to begin your journey in game development or take the big next step in your career.
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