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Junior Lighting Artist
2 years ago
The Crysis 4 (Working Title) team is looking for a creatively minded and driven Junior Lighting Artist who can communicate well between programmers and artists to develop cutting edge, next generation lighting solutions for Games.
*Sample pictures or a link to a webpage, which shows sample work, are required.*
Relocation & Remote Work
Although we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:
1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.
2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there.
3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.
Responsibilities
- Working with Level Designers, Artists and Programmers to create real time and baked lighting moods and effects for static, dynamic and animated environments, cinematics, characters, etc. within the platforms limitations.
- Creation of skyboxes and other geometry based lighting assets (sun shafts, glows, flares, etc).
- Collaboration with other Lighting Artists on the team to ensure consistent quality across the game.
- Population of light entities and cubemaps in game using the CRYENGINE Sandbox Editor and tools.
Requirements
- Good art sense (e.g. knowledge of composition, color, lighting, etc).
- Ability to work with multiple disciplines to meet project’s specific needs.
- Must have the ability to execute ideas within a schedule.
- Ability to understand custom tool-sets and deliver assets within the confines of real time engine constraints and programming demands.
- Good English communication and writing skills.
- Keep a positive team-oriented attitude.
- Be proactive and self-motivated.
Pluses
- Experience with CRYENGINE and Sandbox Editor.
- Strong understanding of real-time and pre-baked lighting systems.
- Experience creating and configuring geometry assets for in game lighting effects.
- Experience with real world lighting situations, including natural light and artificial “studio” type lighting, and/or photography.
- Experience with cinematic post-processing work (e.g. compositing, color correction).
- Proficient in a diverse set of software including Photoshop, 3ds Max/Maya, etc.
- Professional experience lighting for next-gen games on PC and console hardware.
What you can expect from us
Home Office
Work-life balance is not just a hollow term for us. At Crytek, we offer you the option to either work from home or in our studio.
Career Path
Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives.
Company Apartment
To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.*
Relocation Support
We offer a relocation budget and full coverage of flights to Frankfurt for you and your family.
You can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).*
Public Transport Pass
Discover Frankfurt by bus, tram and metro – free of charge.*
Gym Card
A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.
International Environment
We truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity.
German Classes
Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family.
Vacation Days
At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off. If you are working from another country, local standards apply.
*only applicable to employees in Frankfurt.
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