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Junior Character Technical Artist

Gunzilla Games
Kyiv
2 years ago
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RESPONSIBILITIES

Work with Animators and Technical Animators to create best practices and optimal workflows

Analyse character related memory/performance concerns throughout a project's development

Setup and maintain Animation Blueprints in Unreal Engine together with the Gameplay team

Streamline workflow by proactively finding solutions and by working with production

Research and develop prototypes for character pipelines and help bring your co-workers’ ideas to life

Work together with the Technical Art team as problem-solving unit of the company

REQUIREMENTS

Average knowledge of Unreal Engine's Animation System

Able to collaborate and work well with teams from various disciplines

Take ownership of shippable quality content/systems that are memory efficient and performant

Provide clear solutions to complicated issues

Ability to think out-of-the-box to overcome technical challenges

PLUS

Familiar with creating and maintaining materials within Unreal Engine

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