Junior Artificial Intelligence Engineer

5 days ago


Your role within our Kingdom

You will be part of a central AI R&D team working closely together with roles as Product Owner, Researchers, AI/ML Engineers, Developers and Data Scientists on multiple products. Here, at King, we care deeply about the quality of game content and player experience. Hence, one of the objectives of the AI R&D at King is to build AI- powered content production pipelines that enable automatic playtesting and improve the process of content generation. As part of this initiative, the team has built a supervised learning model in its production pipeline. We have also conducted a pre- study to apply reinforcement learning in game play testing and have identified generalisation and scalability as the most important research challenges to focus on. In this role, you will research and develop methods to address these challenges. In addition, you will contribute to development of machine learning tools and infrastructure for research and production.

Skills to create thrills

Master degree in Computer Science, Mathematics, Engineering Physics, Electrical Engineering, Industrial Engineering or similar fields.


You are interested in reading research methodologies and implementing them.


You care about code quality.


You can demonstrate strong communication skills.


You have taken courses in artificial intelligence or machine learning (course in reinforcement learning is a bonus).


You have strong programming skills in python. Experience with tensorflow or keras is a plus.

We’re Seriously Playful

Officially, we’re a leading interactive entertainment company for the mobile world. Unofficially, we’re a serious business that’s not afraid to have fun. Every day at King, we mix intuition with logic, art with science and magic with mathematics to create the games the world loves to play. Together with our parent company Activision Blizzard, our mission is to bring moments of magic to everyday life. If you think this is something you can help us achieve, let’s talk.

A great saga needs all sorts of heroes

Making games is fun. Especially when you do it with people who share the same idea of what makes a good workplace, great. We design games for everyone, no matter where they are or who they are, and we employ all sorts of people from all kinds of backgrounds to bring them to life. Truth is, we simply can’t expect diversity in our players and originality in our games without first nurturing it in our people. A great saga needs all sorts of heroes. And that’s it.


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