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Incubation Social Systems Designer (Senior to Staff)

Bungie
Hybrid / Bungie-Approved Remote Locations
1 year ago
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Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you spend your time deconstructing different incentivization and punishment mechanics and how they impact culture of a community? Are you excited to design game systems that align business needs with social goals that advocate for the most marginalized members of a community? Do you analyze how social behavior can wildly differ between strangers or with group dynamics?

As a Social Systems Designer, you will join a team to prototype and define different game ideas on the path to production. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at Bungie.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

REQUIRED SKILLS

NICE-TO-HAVE SKILLS

Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.

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