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Incubation Gameplay Engineer, Combat Systems (mid-to-senior)

Bungie
Bellevue, WA / Remote CA, FL, IL, NC, OR, TX & WA
2 years ago
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Would you like to work on a new IP at Bungie that combines amazing action feel with lighthearted and whimsical characters? Are you excited to work on multiplayer combat and action gameplay? Have you ever had a debate about the intricacies of melee collision response in an online game?

As a Gameplay Engineer at Bungie, you will build and tune new multiplayer gameplay elements - along with everything that makes a character feel amazing (input, controls, movement, collision, camera) - on a new IP using a wide range of technologies. You’ll work across all aspects of game development to build prototypes for game ideas on the path to production. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to making a new franchise at Bungie.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

This position is available for full-time remote work in CA, FL, IL, NC, OR, TX, and WA.

RESPONSIBILITIES

REQUIRED SKILLS

NICE-TO-HAVE SKILLS

Most Bungie employees and contractors will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite). Prospective employees located outside of CA, FL, IL, NC, OR, TX, and WA will need to establish residency in one of the states we are compliant in within 45 days of a start date. Bungie’s remote policy is subject to change at the company’s discretion.

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