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Graphics Programmer [Snowdrop]

Ubisoft
Malmö Skåne County se
2 months ago
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Job Description

Snowdrop is a powerful game engine that enables Ubisoft content creators to set their creative minds free. Fast and flexible, Snowdrop gives developers innovative tools designed from the ground up for creating the unknown. Snowdrop provides the perfect canvas for game developers to paint the games of the future.

As a Graphics Programmer you will work in close collaboration with other programmers, designers, artists and testers to craft high quality, scalable solutions that bring Snowdrop and its various titles to an even higher visual and performance standard. Example systems that the graphics team is working on include game specific rendering effects, our node graph-based CPU/GPU particle system, the Destruction Tech, the post effect pipeline and various systems to render Weather, Terrain, Water and Vegetation.

Your role will be pivotal in implementing and refining core render systems, ensuring our games shine across multiple platforms, from PC to Xbox Series S/X, PS5, and streaming services. From game-specific rendering effects to revolutionary particle systems and beyond, you'll have the chance to tackle complex challenges head-on, unleashing your creativity to overcome technical limitations.

This is a permanent position based in Malmö Sweden, with the opportunity to work partially from home according to our Flexible Workplace Policy. Please apply in English (our company language).

What you’ll do

About Production Technology at Ubisoft

At Ubisoft, there are no limits to creativity. Innovation comes from every corner and our game teams are constantly pushing the boundaries of technology to transform ideas into fantastical worlds. To bolster their efforts, Ubisoft’s Production Technology department is a transversal group that unites more than 400 experts across the company around a mission to develop the best tools and technologies that enable our studios to bring their visions to life. From designing our proprietary game engines and state-of-the-art middleware solutions used by our worldwide developer community, to leveraging the latest machine learning breakthroughs in R&D, Production Technology team members don’t just help Ubisoft creators make games: they work together to pioneer innovations that change the way games are made.

Qualifications

What you’ll bring
You are self-motivated and value quality in everything you do. You're driven by a passion for innovation and excellence! Besides the above we’re looking for someone aligned with our core values and the following skills and experience:

Additional Information

Massive Entertainment is a world-leading AAA studio located in Malmö Sweden and is part of the Ubisoft family. We’re a multinational team of more than 750 passionate and highly skilled people from 50+ different countries. Our studio’s goal has always been – and still is – to craft the finest gaming experiences for all players.

At Massive, you get to do what you love most while bringing your own experience to our ongoing projects, like Tom Clancy’s The Division 2, Avatar: Frontiers of Pandora, and Star Wars: Outlaws. We're also developing new tech here, such as our in-house engine Snowdrop, and Ubisoft Connect - Ubisoft's digital ecosystem and distribution platform.

You can also find a summary of the Massive Job Perks here.

Questions? We're more than happy to answer them! Please contact Malin Jessen at malin.jessen@massive.se

All your application information will be kept confidential according to EEO & GDPR guidelines.

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