Graphic Designer

People Can Fly
Warszawa Województwo mazowieckie pl
4 days ago
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Job Description

YOUR AVIATOR JOURNEY BEGINS

As a Graphic Designer, you will play a critical role in crafting high-quality visuals for global and internal creative assets, contribute to the dynamic creative process alongside our marketing team, and gain valuable experience in the exciting video game industry.

WHAT YOU WILL DO

This Graphic Designer role will be supporting the marketing team at People Can Fly, closely collaborating and reporting to the Marketing Director and Marketing Manager as well as receiving guidance from various stakeholders. This role requires an individual with a solid creative background who is capable of making incredible designs with only a small amount of pre-existing materials. Your primary focus will be the creation of company and product branded graphics, while ensuring consistency and quality across all deliverables. This involves working with the Adobe Suite of graphic design tools to deliver compelling content that resonates with both internal teams and the public.

Qualifications

Additional Information

What we offer:

We are committed to an inclusive and diverse work culture. PCF is an equal opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, gender identity, gender expression, sexual orientation, age, disability, genetic information, marital status or any legally protected status.

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with the creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry to bring a brand-new unique experience to the players worldwide.

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