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Games Technical Artist
28 days ago
Job Description
- Develop pipelines, write and support technical documentation;
- Prototype new solutions and mechanics;
- Accept and control the quality of technical art components;
- Draw up technical specifications for developers for the art part of the project;
- Provide support to the art department and other team members;
- Optimize art for the technical limitations of target platforms;
- Solve rendering tasks related to different departments (lighting, shaders), animation, physics, VFX;
- Organize scenes and assets;
- Research and look for ready-made third-party solutions;
- Write scripts and tools to optimize work.
Qualifications
- Experience working on 3D tools and technologies
- The ability to create scripts and tools in MEL, Python, C#, etc.
- A deep knowledge of Maya and/or other digital content creation tools
- Experience in creating 3D assets/animation with Maya and/or other 3D tools
- Experience with the game engines like Unreal or Unity3D
The details above provide an outline of the skills and experience we are looking out for. Within our artist team structure, we have a range of positions. These are:
During our recruitment process we will be assessing where your skills and experience best fit.
Additional Information
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If you require assistance applying, please reach out to tcstalent@technicolor.com and we'll be happy to assist.
TECHNICOLOR IS AN EQUAL OPPORTUNITY EMPLOYER
Technicolor complies and prohibits against discrimination on the basis of race, religion, creed, color, national origin, ancestry, medical condition (including genetic characteristics), mental and/or physical disability or handicap, marital status, sex, age, veteran status, citizenship status, sexual orientation, gender identity, political party preference, political belief, socioeconomic status, familial status, registered domestic partner status, military service, pregnancy, childbirth and related medical conditions and any other characteristic or activity protected by federal, state/provincial or local law.
Company Description
Technicolor Games is a unique gaming partner powered by innovation, and the global creative scale of Technicolor Creative Studios.
Servicing the Gaming industry for over a decade, Technicolor Games uses advanced technology to develop concept art, previsualization and art direction, motion capture, key frame animation, CGI assets and immersive experiences for AAA game releases.
Our team of global artists delivers highly complex animation solutions for games, working with the full scope of game engine pipelines. We have delivered over 2000 minutes of animation, 20,000 gaming assets, and 75 game releases to date.
As we strive to push the gaming market forward, we work closely with our Technicolor Creative Studios partners network not only to develop content within Games, but realize gaming brands’ full IP journey, from development of Marketing assets to feature length films.
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