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Gameplay Software Engineer #923

Keyword Studios
Redmond Washington United States
3 years ago
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Contract Length: 12 months, extension possible

Work Location: Work From Home but candidate must be local to the Greater Seattle Area

Work Hours: Fulltime

Our client, the studio developing titles in a SciFi AAA FPS universe, is looking for a talented Gameplay Engineer to join the World Content Development team working on the next big shooter experience. As a Gameplay Engineer, you'll focus on close collaboration with a team of environment artists, gameplay designers, and level designers to build out the player experiences in our upcoming title.

Our content engineering team is a team of skilled generalists, and our mandate is to bring the vision of our content creators to life in ways that are stable, scalable, performant and re-usable. The focus of the role will be on implementation of both high-level gameplay systems and specific gameplay experiences in a combination of C++ and Lua.

Candidates should expect to work across a range of technologies to fit the needs of the team – and all candidates should be comfortable diving into and working in lower-level engine code in order to debug any problems that might arise during day to day development. The ideal candidate will enjoy working in a highly collaborative environment, and will need to have both solid technical and communication skills.

Responsibilities:

Keywords provides a competitive compensation package, good benefits and a casual, fun, productive and supportive working environment. We empower people to perform to the best of their ability with our “can do” attitude. We appreciate and embrace flexibility and learn at every opportunity to grow ourselves through experience, training and tackling new challenges. This is what makes us Keywordians .

Requirements

Bonus

Network Requirements

During WFH or if remote, the following is required for this type of position:

Benefits

At KeyWords we provide all our contingent workforce with:

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