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Gameplay Programming Intern
4 years ago
Job Description
Your Adventure
You will execute several programming tasks to support the playability of the game (the link between the player’s actions, character’s behaviours, and the consequences on the evolution of the game).
- Carry out regular functional check-ins, to progressively integrate development into the shared code base;
- Collaborate with game designers/level designers/animators so as to discuss the constraints and establish the technical possibilities of the various gameplay functions;
- Choose the appropriate data structures and algorithms for the task at hand;
- Test work after each stage to ensure stability;
- Demonstrate understanding of the basics of load and game feature testing and write test code;
- Include comments in the code and document implemented features;
- Test other connected features that could be impacted by the produced feature;
- ·Use a coding style that is efficient and easy to read;
- Debug own code and bugs of basic complexity in the rest of the engine.
- Test work after each stage to ensure stability;
- Ensure that code changes are fully tested (multi-player, all platforms, all game modes and middleware, where applicable);
- Test other connected features that could be impacted by the produced feature;
Qualifications
Your Skills
- Bachelor’s degree in computer science or computer engineering or equivalent;
- Knowledge of software programming, ideally in the video game industry or any other relevant experience;
- Basic knowledge of engine or middleware and associated pipeline;
- Basic knowledge of debugging tools;
- Familiar with basic speed and memory considerations;
- Familiar with optimisation principles;
- Excellent communication skills in spoken and written English.
- Good analytical and synthesis skills;
- Ability to anticipate and resolve problems;
- Attention to detail;
- Flexibility in organizing work;
- Good interpersonal and communication skills;
- Ability to work as part of a team;
- Ability to adapt to change;
- Results driven;
- Ability to quickly learn to use new tools.
Additional Information
To all recruitment agencies: Ubisoft does not accept agency resumes. Please do not forward resumes to our jobs alias, Ubisoft employees or any other company location. Ubisoft is not responsible for any fees related to unsolicited resumes
Company Description
Ubisoft is committed to enriching players’ lives with original & memorable entertainment experiences. We build worlds that are a playground for the imagination, offering moments of surprise, fun and adventure as well as opportunities for learning and self-discovery.
At Ubisoft, you’ll grow and collaborate with highly talented teams from around the world. Our massively friendly work environment will inspire you to go above and beyond to create experiences and brands people will fall in love with.
Company Profile
Ubisoft Singapore opened its doors in July 2008 and has since become the largest AAA lead studio in Asia. We are proud of our expertise in naval technology and very excited to bring a brand new online, naval, open world IP to you – the pirate game Skull and Bones!
Our other notable achievements include working on every Assassin’s Creed game since Assassin’s Creed II, and being the innovators of naval gameplay in Assassin’s Creed III, Assassin’s Creed IV: Black Flag, Assassin’s Creed Rogue and Assassin’s Creed Origins. And did you know - Ubisoft Singapore works closely with Ubisoft Chengdu and Ubisoft Philippines as an Armada of three studios! We can’t wait to bring exhilarating and unforgettable gameplay experiences to you.
Find out more about us on our website: singapore.ubisoft.com
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