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Gameplay Generalist Engineer
1 year ago
About the Co-op RPG Team
We are an ambitious team of creators who love making original games with our community and have set out to create boundless new adventures that bring people together. Currently, we’re developing an unannounced, AAA co-op RPG based on a new, wholly owned IP. To us, involving players in the development process fosters a diverse, engaged community that ensures our rich and vibrant worlds are welcoming places for everyone to enjoy together. Join us to take on new challenges and grow in a highly collaborative and supportive team environment.
We are proud to be part of the ProbablyMonsters family of studios that recently raised $250 million to secure our future and our team with the benefits of a long-lasting career.
The Role
We are looking for a Gameplay Generalist Engineer to join our team. In this role, you will be responsible for helping develop and build out a highly flexible item game for our unannounced ARPG. You will partner with designers to understand content needs and lead prototyping and feature development to expand our itemization and overall game content systems. You’ll also work closely with designers to assist with content implementation, providing advice on how to use the systems you have create and best practices for implementing in game content.
Who You Are
- You have experience writing C++ code for a shipped game. Experience with fast paced online games a plus.
- You like to solve difficult problems you haven’t encountered before, thinking through possible solutions and side effects.
- You like working closely with a team in a respectful and supportive environment and strive to be open-minded and approachable.
- You can work iteratively to find the fun in gameplay and tune systems to make them shine.
- You are excited to learn about aspects of the project outside of your main role. You pitch in to fix problems other people haven’t noticed yet.
- You play and understand games and can help turn community feedback into real solutions.
- You want to work with a team to create something spectacular that is beyond any one person’s ability.
What You Will Do
- Build pragmatic, reliable, and shippable code.
- Work with a talented team to craft solutions for a wide variety of gameplay challenges.
- Be able to communicate tradeoffs of core gameplay systems, possible solutions for impossible goals, and how to limit and reduce risks from design decisions.
- Collaborate with a multi-disciplinary team of content creators to make the best game possible.
- Contribute to an evolving game code architecture.
- Bring a passion for helping our team do amazing things.
Qualifications
- Professional experience making games with C++
- Experience shipping a game
- UE4 experience is a plus
- Multiplayer/Networking experience is a plus
Bonus Points
- Experience working on an ARPG or Looter Shooter
- Experience working on online multiplayer games in a “live” environment
Our commitment to you
- A people-first culture founded on respect, trust, approachability, and accountability.
- A stable home that values your potential, deeply cares about your work-life balance, and is committed to investing in your craft and long-term career.
- Competitive benefits package including health and family benefits, employee assistance program, flexible and paid time off, financial benefits and professional and personal development.
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